Water elemental
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Useful Info
Water elementals are animate blobs of water, surging toward their foes and drowning the unwary. Their melee attacks engulf the victim, which deals asphyxiation damage over time and silences you. Moving away or killing the engulfer ends the effect. Players that are unbreathing or amphibious are immune to the effects of engulf.
Water elementals can be found throughout the Shoals and Cocytus, and in some water-based vaults in the Dungeon and the Depths. They can also be summoned by monsters through the Summon Water Elementals spell. Players can summon them when Qazlal's Elemental Force affects freezing vapours or rain clouds.
Tips & Tricks
- Unless you're immune to engulfing, avoid mindlessly tabbing through water elementals. Once they've engulfed you, you can't use scrolls, god abilities, or spells to escape, which can be deadly if other monsters are around.
- Their electricity resistance makes it difficult for Air Magic-users to take them out, though Airstrike is a perfectly acceptable method for defeating them.
- Keep in mind that they move much faster when in water.
- Water elementals are vulnerable to Fire Magic and other sources of fire damage. Casting fire spells at a water elemental that is currently standing in water is particularly effective, as the steam this generates will do even more damage. Even wands of flame can take them down in a few turns.