Tengu reaver
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Useful Info
Tengu reavers are the most dangerous tengu opponents you can encounter. They are competent swordsmen and capable Conjurations-users which usually pelt you with powerful bolt spells, while you will find your own ranged attacks failing to hit due to their repulsion. They can be found in the Vaults and Depths, and are often found in the company of Sojobo.
Tips & Tricks
- They can cast high damage spells of the 6 "main" elements. Unless you're resistant to everything, don't expect to get out of the fight unscathed. A 3d26 damage spell might not seem like a lot, but 1-2 good rolls can quickly turn things sour.
- They have low willpower for where they are found, so all sorts of Hexes and hex wands can work well.
- Repel Missiles can be dispelled. This isn't very useful for the wand of quicksilver, but Yara's Violent Unravelling never misses and can damage the target and any adjacent foes.
History
- Prior to 0.31, tengu reavers had fast movement but did not have Repel Missiles.
- Prior to 0.27, tengu reavers could have one of three possible spell sets:
- Bolt of Magma (3d26), Fireball (3d27), and Iskenderun's Battlesphere
- Venom Bolt (3d21), Poisonous Cloud (3d11), Corrosive Bolt (3d21), and Iskenderun's Battlesphere
- Freezing Cloud (2d27), Lightning Bolt (3d22), and Iskenderun's Battlesphere
- Tengu reavers were added in 0.13.