Plant

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Template:Version032 Template:List of Template:Monster info

Useful Info

Plants are harmless impediments which are worth no XP. They can be found almost anywhere, but are extremely common in the Lair, the Swamp, and the Shoals. Ranged attacks and single-target beam-type spells cannot pass through them.

If a plant is damaged, it will begin to wither, dying automatically once 3-5 turns have passed.

File:Plant.png File:Plant 02.png File:Plant 03.png File:Plant 04.png File:Plant 05.png File:Plant 06.png File:Plant 07.png File:Plant 08.png File:Plant 09.png File:Plant 10.png File:Plant 11.png

Variant Plants

There are several alternate versions of plants. Although they have different names and appearances, they have identical stats.

File:Plant crypt.png Withered plants are a common sight on undead-themed floors and near some Yredelemnul altars. Template:Flavour

File:Demonic plant.png Demonic plants are found in a few demon-themed vaults, most notably the Lugonu-corrupted Ecumenical Temple. Template:Flavour

File:Petrified plant.png Petrified plants can be found near catoblepas dens in Lair:6. Template:Flavour

Tips & Tricks

  • Worshipers of Fedhas Madash have a very different relationship with plants than all other characters. They can step and fire through them as though their tiles were empty. With more piety, they can summon plant allies and transform dungeon walls into plants.

History

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  • In 0.28, all plants lost their negative energy immunity (except for withered plants).
  • Prior to 0.26, plants didn't wither when damaged; getting past them required either worshiping Fedhas or destroying them entirely. They were much easier to kill, however.
  • Prior to 0.24, followers of Fedhas Madash could grow ordinary plants into oklob plants.
  • Prior to 0.11, plants were frequently used as targets of unidentified weapons, as one could identify weapon enchantments by repeatedly hitting monsters. In 0.11, skill-based enchantment identification was changed to be instantaneous, making them little more than obstacles to non-Fedhas worshipers.
  • Prior to 0.9's XP system-overhaul, plants made excellent targets for victory dancing.

See also