Ghoul (monster)
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Useful Info
Ghouls are one of the nastier threats in the Crypt and the Swamp. Their harsh melee attacks will damage even the most heavily armoured of characters, they tend to appear in packs, they can move at normal speed, and they have over twice the health of a skeletal warrior. Fortunately, they have no defenses beyond their tremendous HP and the standard undead immunities.
Tips & Tricks
- Dispel Undead is an option, although it can take 4-5 casts to kill one at lower power (and can only be used in melee range). It may be better to simply use high-level Conjurations, especially if you can line the entire pack up in a hallway and hit several at once. Melee characters have a harder time of things, but can use weapons of holy wrath, choke points, and stair dancing to make the situation a little easier.
History
- Prior to 0.24, followers of Fedhas Madash could instantly destroy ghouls with the Fungal Bloom ability.
- Prior to 0.17, they had a rotting attack.
- Prior to 0.15, ghouls could use weapons and armour.
- Prior to 0.13, they would inflict rot twice as often.
- Prior to 0.8, ghouls had less health and lower damage.