0.5.1

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Template:Oldversion 0.5.1 is an old version of Dungeon Crawl Stone Soup, released on July 29, 2009.

Release notes

Stone Soup 0.5.1 (20090728)

Disclaimer: These are merely the highlights, not an exhaustive list of changes.

  • Improved performance for the Tiles version.
  • Fixed crashes related to giant spores.
  • Fixed Summon Horrible Things sometimes hanging or crashing.
  • Fixed monsters refusing to enter or attack into grids on the map edge.
  • Fixed minivaults not being placed.
  • Fixed inconvenient electrical eels in entry vaults.
  • Fixed summoning decks giving permanent summons at low power.
  • Fixed erroneous "blocked line of fire" warnings.
  • Fixed missing items in Tiles inventory menus.
  • Fixed 'C' closing one out of several adjacent doors without prompting.
  • Fixed Xom's repel stairs effect moving shops.
  • Fixed Xom gifts not being destroyed in deep water.
  • Fixed magic mapping bugs in the Tiles version.
  • Fixed AltGr not being recognized in Windows Tiles version.
  • Fixed Alt-Tab sometimes locking the Alt key on Windows.
  • Fixed misbehaviour for temporary weapon brands and throwing.
  • Fixed Blade Hands not counting as slicing while wearing melded gloves.
  • Fixed berserking allies taking orders from 'ta'.
  • Fixed random blinking sometimes placing the player in dangerous clouds.
  • Fixed certain incorporeal monsters flying instead of levitating.
  • Fixed server disconnects at --More-- prompts allowing to avoid retribution.
  • Staff of earth damage is reduced by AC.
  • Lowered damage output for elemental staves.
  • Once entered, the gate to Zot remains open even without carrying runes.
  • Add some fancy messaging when opening the gate to Zot.
  • Prompt before moving when confused and next to lava or deep water.
  • Check some abilities' requirements before rolling the success check.
  • Consider armour properties in fatal stat loss check before transforming.
  • Really allow uniques to retain their spells when polymorphed.
  • Improve Yredelemnul's Enslave Soul, no longer uses random resistance checks.
  • Mutation attacks disregard magic resistance again.
  • Zin gets a power to once per game cure a follower of all mutations.
  • Artificers start with 1 MP.
  • Prompt before allowing TSO/Lugonu to bless your weapon.
  • Vampiric Draining/Drain Life deal damage to summons again, but don't heal.
  • Wielding stones for Sandblast now guarantees a range of 2.
  • Change Portal Projectile range to full LOS.
  • Limit the number of items a monster may pick up to two per turn.
  • Unknown mimics are no longer stabbable.
  • Turn autopickup back on if you gain see invisible, even temporarily.
  • Polymorph other always polymorphs shapeshifters whose form isn't magic immune.
  • Troll hide and armour count as light armour.
  • Let ghouls wear gloves again.
  • Wearing a visored helmet prevents biting attacks.
  • Allow players to reroll already named random character combinations.
  • Improved error messages when trying to load pre-0.5 save files or ghosts.
  • Some new vaults.
  • Add new milestones for the CAO tournament.
  • Tiles: Re-allow selection of player dolls ('-' command).
  • Add missing tiles options to the options guide (docs/, '?&' command).
  • Improve tiles for escape hatches and disturbances in shallow water.
  • Document tiles lags in tiles_help.txt and in the in-game FAQ ('?Q' command).