0.5.1
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Template:Oldversion 0.5.1 is an old version of Dungeon Crawl Stone Soup, released on July 29, 2009.
Release notes
Stone Soup 0.5.1 (20090728)
Disclaimer: These are merely the highlights, not an exhaustive list of changes.
- Improved performance for the Tiles version.
- Fixed crashes related to giant spores.
- Fixed Summon Horrible Things sometimes hanging or crashing.
- Fixed monsters refusing to enter or attack into grids on the map edge.
- Fixed minivaults not being placed.
- Fixed inconvenient electrical eels in entry vaults.
- Fixed summoning decks giving permanent summons at low power.
- Fixed erroneous "blocked line of fire" warnings.
- Fixed missing items in Tiles inventory menus.
- Fixed 'C' closing one out of several adjacent doors without prompting.
- Fixed Xom's repel stairs effect moving shops.
- Fixed Xom gifts not being destroyed in deep water.
- Fixed magic mapping bugs in the Tiles version.
- Fixed AltGr not being recognized in Windows Tiles version.
- Fixed Alt-Tab sometimes locking the Alt key on Windows.
- Fixed misbehaviour for temporary weapon brands and throwing.
- Fixed Blade Hands not counting as slicing while wearing melded gloves.
- Fixed berserking allies taking orders from 'ta'.
- Fixed random blinking sometimes placing the player in dangerous clouds.
- Fixed certain incorporeal monsters flying instead of levitating.
- Fixed server disconnects at --More-- prompts allowing to avoid retribution.
- Staff of earth damage is reduced by AC.
- Lowered damage output for elemental staves.
- Once entered, the gate to Zot remains open even without carrying runes.
- Add some fancy messaging when opening the gate to Zot.
- Prompt before moving when confused and next to lava or deep water.
- Check some abilities' requirements before rolling the success check.
- Consider armour properties in fatal stat loss check before transforming.
- Really allow uniques to retain their spells when polymorphed.
- Improve Yredelemnul's Enslave Soul, no longer uses random resistance checks.
- Mutation attacks disregard magic resistance again.
- Zin gets a power to once per game cure a follower of all mutations.
- Artificers start with 1 MP.
- Prompt before allowing TSO/Lugonu to bless your weapon.
- Vampiric Draining/Drain Life deal damage to summons again, but don't heal.
- Wielding stones for Sandblast now guarantees a range of 2.
- Change Portal Projectile range to full LOS.
- Limit the number of items a monster may pick up to two per turn.
- Unknown mimics are no longer stabbable.
- Turn autopickup back on if you gain see invisible, even temporarily.
- Polymorph other always polymorphs shapeshifters whose form isn't magic immune.
- Troll hide and armour count as light armour.
- Let ghouls wear gloves again.
- Wearing a visored helmet prevents biting attacks.
- Allow players to reroll already named random character combinations.
- Improved error messages when trying to load pre-0.5 save files or ghosts.
- Some new vaults.
- Add new milestones for the CAO tournament.
- Tiles: Re-allow selection of player dolls ('-' command).
- Add missing tiles options to the options guide (docs/, '?&' command).
- Improve tiles for escape hatches and disturbances in shallow water.
- Document tiles lags in tiles_help.txt and in the in-game FAQ ('?Q' command).