Engulf

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Template:Version033 Engulf is a status effect which makes the victim unable to breathe. Engulfed creatures are silenced and take asphyxiation damage each turn. It ends when either the engulfer or the victim moves away, or when the engulfer is killed.

Only targets of the same size (or smaller) of the engulfer can be engulfed. Amorphous monsters are immune to engulfing. Players that are unbreathing or amphibious are immune to engulfing.

It can be inflicted by:

History

  • Prior to 0.33, constriction-immune creatures were immune to engulfing. For players, this meant that spiny and slick slippers gave immunity to engulf.
  • Prior to 0.22, Engulf made movement 50% slower.