Nausea

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Nausea is a status effect that prevents characters from eating food until it wears off. It sometimes occurs when susceptible species eat a contaminated chunk of meat.

Nauseated characters may only consume food if they are at, or near, starving, but doing so is penalized. Permafood only provides 50% of its normal nutrition, and chunks restore even less (15% - 35%). On top of this, eating any sort of food has a chance of inflicting sickness.

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History

Nausea was introduced in 0.10 to prevent tedious workarounds of the sickness status effect, and was removed in 0.13 in favor of other food reform ideas.