Nausea
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Nausea is a status effect that prevents characters from eating food until it wears off. It sometimes occurs when susceptible species eat a contaminated chunk of meat.
Nauseated characters may only consume food if they are at, or near, starving, but doing so is penalized. Permafood only provides 50% of its normal nutrition, and chunks restore even less (15% - 35%). On top of this, eating any sort of food has a chance of inflicting sickness.
History
Nausea was introduced in 0.10 to prevent tedious workarounds of the sickness status effect, and was removed in 0.13 in favor of other food reform ideas.