Kobold (monster)

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Template:Version032 This page is about the monster. For the player race, see kobold. Template:List of Template:Monster info

Useful Info

Kobolds are puny monsters who carry weapons, and occasionally spawn with poisoned darts. While weak, they can still take out a starting player if equipped with a nasty weapon. Lone kobolds can be found in the early Dungeon. Packs of kobolds, along with kobold brigands, can be in the middle Dungeon and in Sewers.

Tips and Tricks

  • Hiding behind a corner or another monster will force a kobold to move into melee range with you, rather than throwing stones or darts at you from a distance. It will probably still manage to throw a few before you can get behind cover, but they're usually more manageable in melee.
  • Kobold vaults are not uncommon in the middle-Dungeon. These contain a horde of kobolds, kobold brigands, and possibly a kobold demonologist or two, the latter of which should definitely be your first priority. Strong melee characters can hold them off one a time in a hallway, while casters should focus on taking out multiple foes at a time or confusing them into self-destruction with Mephitic Cloud.
  • Kobolds can spawn with branded weapons, so don't ignore them. A kobold that spawns with electrocution or distortion is much more dangerous than usual. They can also pick up any item you haven't seen, so be careful.
  • Once you reach the point where they are harmless, kobolds make great targets for scrolls of immolation or other things that require the deaths of several enemies.

History

  • Prior to 0.29, kobolds could spawn with hand crossbows.
  • In 0.27, the hidden weapon penalties for monsters were removed, so all monsters hit harder and faster with weapons. To compensate, kobolds' base damage was reduced from 4 to 1, though they always generate with a weapon. In addition, they can no longer spawn with curare darts.
  • Prior to their removal in 0.26, kobold chunks were inedible to most species.