Hat of the Bear Spirit

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Template:Version031 Template:Flavour File:Hat of the bear spirit.png the +2 hat of the Bear Spirit

+2 hat

Spirit shield ego
+80 Will (##)
Bearserks on 20% of melee attacks:
User recieves 2x (instead of 1.5x) HP on berserk.
The slowing received after a berserk is reduced.

Desirability

The hat of the Bear Spirit<ref>Template:Source ref</ref> is a dangerous item for melee characters, if only due to the *Rage. However, it does provide some useful buffs. So as long as you can handle the berserk by pre-emptively controlling fights, and don't always use it, this hat can prove to be somewhat useful.

For non-melee characters, *Rage can be safely ignored, since Ranged Weapons, spells, and other non-melee actions don't activate the berserk. Thus, it becomes an overall great hat. Any MP-related negatives from spirit shield are compensated with a great willpower boost.

Tips & Tricks

  • Casters can inscribe their held item with !a, so that you don't accidentally trigger Bearserk.
  • If you try to melee attack with a ranged weapon, you'll fire a projectile instead, which never triggers Bearserk.

History

  • Prior to 0.29, the hat didn't cause you to go bearserk.
  • Prior to 0.28, the hat of the Bear Spririt had evocable berserk (instead of *Rage), rN+, but no buffs to the berserk status.
  • In 0.14 the MR provided was increased from 50 to 80.

References

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