Elixir card
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The Elixir card increases the player's HP and MP rapidly for a few turns. The duration of the effect is 3 * power_level + 1d3 turns.
The Elixir card could be found in the following decks over the past several versions.
| 0.11 | 0.12 | 0.13 | 0.14 | 0.15 | 0.16 | 0.17 | 0.18 | 0.19 and beyond |
|---|---|---|---|---|---|---|---|---|
History
- Prior to 0.27, the card restored MP or HP independently until at high power levels. Also, the card could heal allies.
- The Elixir was one of the 23 cards to be kept in the deck simplification of 0.19, but most of the decks were removed.
- Prior to 0.14, the HP or MP would be restored instantly.