Demonspawn warmonger
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Useful Info
Warmongers are demonspawn who can haste allies and disrupt your magic. They can be found in the Pandemonium.
Tips & Tricks
- Spellcasters should be especially careful when fighting demonspawn warmongers, because their ability to cast Sap Magic on the player. This has the effect of inflicting the Template:Yellow status for 20-30 turns (stacking, to 50 max), during which they will be able to cast one spell, then be restricted from all spellcasting for 3-5 turns.
- Luckily, the spell requires line of sight, so you can hide behind summons or allies.
- Alternatively, you can turn invisible, since warmongers cannot see invisible opponents.
- Warmongers should be considered priority targets if you rely on spells to kill monsters.
- Sap status can be removed with a potion of cancellation.
History
- Prior to 0.28, demonspawn with the warmonger class could have any base (monstrous, gelid, infernal, or torturous), instead of all of them being monstrous.
- Prior to 0.17, warmongers could cast Grand Avatar instead of Haste Other.
- Warmongers were added in 0.14.