Control Winds
Jump to navigation
Jump to search
Template:Obsolete Template:Flavour
Control Winds was a monsters-only spell which allowed the caster to continuously manipulate the wind to aid them and their allies. It was a self-enchant that acted for several turns after being cast, with the following effects:
- It immediately extinguished any forest fires in line of sight of the caster.
- It blew clouds away from the caster.
- Allied monsters within a few tiles of the caster got a boost to their accuracy with missile and thrown weapons.
The following monsters cast Control Winds: