0.4.4
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Template:Oldversion 0.4.4 is an old version of Dungeon Crawl Stone Soup, released on December 20, 2008.
Release notes
Stone Soup 0.4.4 (20081220)
Disclaimer: These are merely the highlights, not an exhaustive list of changes.
- Fixed assertion failure upon high-scoring death.
- Fixed Crawl spinning in CPU-pegging loop on disconnect on death screen.
- Fixed time handling in dgl builds.
- Fixed semi-controlled Blink.
- Fixed '{' inscription.
- Fixed crash when wizmode-creating a nonexistent monster type.
- Fixed broken monster movement away from player.
- Fixed acquirement() giving Book of Bugginess.
- Fixed auto-swapping rings and amulets taking twice as long as normal.
- Fixed explosive tracers leaking information about invisible monsters.
- Fixed real/fake rakshasa identity being leaked in descriptions.
- Fixed =f inscription preventing wielding of stones.
- Fixed Spriggans being capable to wield staves while wearing a shield.
- Fixed monsters being created with both a shield and wielding a two-hander.
- Fixed off-by-1 error when selecting starting weapon.
- Fixed bats being capable of opening/closing doors.
- Fixed Draconians getting redundant mutations.
- Fixed secondary unarmed attacks not waking sleeping monsters.
- Fixed incorrect high score calculation.
- Fixed backwards stealth check.
- Fixed recharged wands not being inscribed with zap counts.
- Fixed bad names for god-gifted unrandarts.
- Fixed crash related to running on Windows 98.
- Warn player if interlevel travel intends to take detours.
- Make multi-corpse sacrifices take 1 turn only.
- All 't' commands now take a turn.
- Shining eyes now gives mutagenic chunks, eyes of draining poisonous ones.
- Identify Holy Wrath brand on failed wield.
- Make Lichform discard holy wrath weapons.
- Properly disable traps in the Abyss.
- Don't allow monsters to polymorph into a unique.
- List new amount of charges when recharging identified wands.
- Don't prompt when swapping into dangerous terrain.
- Makhleb accepts collateral demon kills again.
- Only sharp weapons are now offered for butchering.
- Added an aptitudes hotkey for the book/weapon choice submenus.
- Properly allow monsters to pick up and use javelins.
- Don't apply menu colouring to Wp: and Qv: lines.
- Improved interrupted butchery behaviour.
- Saner autopickup exceptions.