0.4.2

From Chili Wiki for Dungeon Crawl Chili
Jump to navigation Jump to search

Template:Oldversion 0.4.2 is an old version of Dungeon Crawl Stone Soup, released on July 30, 2008.

Release notes

Stone Soup 0.4.2 (20080729)

Disclaimer: These are merely the highlights, not an exhaustive list of changes.

  • Fixed defunct spell slot cap (and crash) with Selective Amnesia memorized.
  • Fixed the game crashing if PlaceInfo somehow ends up buggy.
  • Fixed runaway skill training.
  • Fixed vampire draining not destroying small corpses.
  • Fixed player being incapable of attacking some monsters.
  • Fixed Elf:1 arrival sometimes being disconnected.
  • Fixed picking up runes not enabling teleport control.
  • Fixed items being created in walls.
  • Fixed macros not working with 0.3.4 keymaps by introducing keybinding.
  • Fixed x_ and other feature hotkeys not working in the Abyss.
  • Fixed not swapping with a fiery monster into a fire cloud still moving it.
  • Fixed firing at enslaved monsters being impossible.
  • Fixed randart bardings masquerading as boots.
  • Fixed claws/ankus not being handled by the weapon option.
  • Fixed maps being unable to place monsters on shallow water.
  • Fixed non-potion effects taking Vampire hunger states into account.
  • Fixed repeatedly interrupted butchering making no progress.
  • Fixed prompting because of inappropriate weapon despite being confused.
  • Fixed resistances for lava creatures.
  • Weakened monster Dispel Undead.
  • TSO no longer minds if you attack an evil monster in an unchivalric manner.
  • TSO no longer grants permanent followers, only prolongs their existence.
  • Cleansing Flame won't harm monsters if TSO would be angry about that.
  • Intelligent allies can now equip themselves even if non-permanent.
  • Existing ghosts are now saved back if an undead player dies on their level.
  • Restrict freezing cloud to high-damage cold beams, reduce their duration.
  • Reduce number of times a beam can bounce.
  • Abominations created by Twisted Resurrection count as undead again.
  • Don't autoswitch to randarts with the curse property as a butchering tool.
  • Count chunks and blood towards decks of summoning rather than wonder.
  • Show monsters sensing/seeing invisible in their 'x' description.
  • Self-hit prompts now respect the player's known resistances.
  • 'allow_self_target = no' no longer prevents self-targetting for area spells.
  • Added chunk colour to lua eating prompt.
  • Added PCRE to the source tree.