0.3.4

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Template:Oldversion 0.3.4 is an old version of Dungeon Crawl Stone Soup, released on January 29, 2008.

Release notes

Stone Soup 0.3.4 (20080129)

  • "Tele" status is shown when the player is about to teleport.
  • Weapons of reaching cost no magic or hunger to use, do not train Evocations, and do not hit intervening creatures when the reach fails.
  • Autopickup will attempt to pick up every item in the stack even if previous items cannot be picked up.
  • Fired missile auto-id also identifies previously fired missiles on the floor.
  • Escape hatches can be safely used even when confused or overburdened.
  • Removed score bonus for escaping the dungeon without the Orb.
  • Poison ammunition no longer works on sling bullets and throwing nets.
  • Plants on stairs get branded.
  • Drac and Ogre-Mage wanderers get shields instead of bucklers (which they can't wear).
  • Weapon swap (') will also swap to miscellaneous items.
  • (f)ire will ignore wielded items, fire_items_start defaults to 'a' again.
  • Passwall now issues a warning when attempting to phase through rock + stone.
  • Weakened chain paralysis effects from the monster Paralyse spell and giant eyeballs.
  • Fixed poison-vulnerable monsters resisting curare.
  • Fixed wands of draining not auto-identifying.
  • Fixed necromutation not granting torment immunity.
  • Fixed macros not being saved correctly if the key sequences include ASCII NUL.
  • Fixed buggy labyrinth maps.
  • Fixed bad entry levels.
  • Fixed crossbow bolts not being randomly generated.
  • Fixed messages for species unable to wear helmets and boots because of body shape.
  • Fixed detect items not working if the level is magic-mapped.
  • Fixed display glitches when using IBM graphics on Unix.
  • Fixed monsters wielding angering randarts repeatedly going berserk.
  • Fixed strawberry fields always appearing on Lair:3.
  • Fixed some acquirement bugs.
  • Report error messages after cleaning up curses when savefile is invalid.
  • Fixed starting gear choices and kit for fighters.
  • Fixed dolinks.sh script for builds on Unix.
  • Fixed monster self-teleport taking 10x as long as intended.
  • Fixed ice statue description.
  • Fixed Crawl being unable to create directories on DOS.