Potion of attraction

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Quaffing a potion of attraction will pull all monsters towards you for several turns. Every turn, monsters in LOS will be pulled 3-ish tiles closer. As monsters are translocated towards you, it won't wake them up, and they can pass through obstacles like deep water. (You can't use this potion to make monsters fall into deep water/lava, though.)

Strategy

Being able to forcibly pull monsters towards you can serve a variety of different purposes:

But attraction is not without serious risks. It can pull things that you weren't aware of; dangerous monsters can wander into LOS after you quaff the potion. And attraction makes it very difficult to escape. If a fight turns sour, you have a few options. You'll be quickly surrounded, and even a scroll of blinking only gives you a turn or two to breathe. A scroll of teleport can bring you out of the situation, but it doesn't stop the effect. A potion of cancellation will end the effect, but you'll still be surrounded.

History

  • Prior to 0.28, potions of attraction physically dragged monsters closer instead of translocating them.
  • Potions of attraction replaced the potion of stabbing in 0.26.