Delatra's gloves

From Chili Wiki for Dungeon Crawl Chili
Revision as of 09:07, 16 June 2026 by Maintenance script (talk | contribs) (Importing CrawlWiki content)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Version031 Template:Flavour File:Delatra's gloves.png the +1 Delatra's gloves

+1 gloves
Heals the user when they drink unknown potions
Recovers the user's MP when they read unknown scrolls.

Desirability

Delatra's gloves<ref>Template:Source ref</ref> are most useful when you have not identified many potions or scrolls. Having numerous sources of guaranteed heal wounds can bail you out of many possible situations, but that doesn't stop the effects of potentially harmful potions like berserk rage, lignification, and mutation. MP recovery is slightly less desirable, though it will still help any casters in need of an MP boost.

Past the early Dungeon, it is generally more useful to have a plethora of identified escape items than to take advantage of these gloves' ID ability. But no matter what, they are still +1 gloves for characters who have not found another pair to wear yet.

This artefact is more likely to spawn in the very early game, where its ability is most likely to be useful.

History

  • Delatra's gloves were added in 0.28.

References

<references/>