Wand of teleportation

From Chili Wiki for Dungeon Crawl Chili
Revision as of 09:22, 16 June 2026 by Maintenance script (talk | contribs) (Importing CrawlWiki content)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Obsolete Template:Item Template:Flavour

Useful Info

Zapping a wand of teleportation inflicts the user or a target with the Template:LightBlue status effect, causing a teleport in a few turns, 3-5 in normal circumstances. When used against a monster, it must overcome the target's magic resistance to have any effect. On a success, the target will look "slightly unstable".

Using this wand on a teleporting target will cancel the teleportation.

The wand can hold a maximum of 9 charges.

Strategy

Teleportation is a good option to get away from bad situations. It's not 100% reliable, but "anywhere on the dungeon floor" is likely not where you were.

Wands of teleportation are slightly more valuable than scrolls of teleportation, since they can be used while silenced. Most games will contain enough scrolls to make the wand unnecessary (outside of silence).

History

  • Wands of teleportation were removed in 0.20.