Large abomination
Template:Version032 Template:Monster info
Useful Info
Large abominations are enormous piles of roughly connected humanoid body parts, and much more dangerous than their smaller counterparts. They spawn with haste, might, or regeneration as a permanent buff. No matter their buff, they always deal significant damage in melee. They are often found in the Abyss and occasionally in parts of Pandemonium.
Tips & Tricks
- Their willpower is moderately high: don't expect Hexes or hex wands to do much unless they are at high power.
- They are vulnerable to Dispel Undead.
Alternate Tiles
Being haphazard collections of random body parts, large abominations can take many forms:
File:Abomination large.png File:Abomination large1.png File:Abomination large2.png File:Abomination large3.png File:Abomination large4.png File:Abomination large5.png File:Abomination large6.png File:Abomination large7.png File:Abomination large8.png File:Large abomination.png
In console, they can be any manner of colors. Neither the alternate tiles nor colors indicate anything about their stats.
History
- Prior to 0.32, large abominations had randomized attributes instead of spawning with a permanent buff. Also, they did not regenerate.
- Prior to 0.31, large abominations had randomized speed (6-12).
- Prior to 0.27, large abominations could heal by merging with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection to create large abominations.
- Prior to 0.16, players could also cast Twisted Resurrection.
- Prior to 0.14, abominations could regenerate naturally.