Sky beast
Template:Version034 Template:Monster info
Useful Info
Sky beasts are unusual flying creatures that appear in the early Dungeon, usually around D:6. They cause an airstrike when hitting their target, dealing additional damage with each empty space around them.
Tips & Tricks
- Retreat to a nearby hallway or corner if you have to face them in melee. Fighting them in the open makes their damage output considerably higher.
- Sky beasts only move at normal speed, so any player (barring Nagas or Barachim) can easily run away and/or reposition to a closed area.
- They completely resist electricity, but any other element works just fine. Your own Airstrikes can damage them.
History
- Prior to 0.33, sky beasts' attack was electricity-branded. Also, they would randomly go invisible, creating rain clouds.
- Prior to 0.21, sky beasts had mutagenic meat.
- Prior to 0.12, sky beasts would flee once heavily injured. Coupled with their tendency to turn invisible, this made finishing them off very annoying.
References
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