0.1.1

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Template:Oldversion 0.1.1 is an old version of Dungeon Crawl Stone Soup, released on September 26, 2006.

Release notes

Stone Soup 0.1.1 (20060926)

  • The Inscriptions patch joins the party (minus keybindings changes).
  • Applied Matthew Cline's additions to the Inscriptions patch: more notes on monsters, auto-notes based on messages, etc.
  • Jewellery names now note uncursed status correctly (if rather verbosely)
  • Curare-tipped needles are rarer.
  • The appropriate monsters resist curare effects.
  • Okawaru no longer protects you from harm.
  • Rods are generated with smaller mana reservoirs (max 14MP).
  • Draconians are slightly weaker. Groups of draconians are smaller and more homogeneous.
  • Sif Muna piety training is easier.
  • Sif Muna now has Channel Energy; Vehumet does not.
  • Okawaru is less aggressive about spamming missile gifts.
  • Fixed Ctrl+move ignoring confusion.
  • Fixed broken keypad handling in level-map on DOS.
  • Fixed jelly pits appearing at low levels.
  • Added % command to show resists and other useful statistics.
  • Fixed bad flaming/freezing brands on missile launchers (reported by Rubinstein).
  • Miscast effect explosions now always hit
  • Fixed fireballs (and other explosions) being blocked by shields.
  • Thrown needles are very inaccurate.
  • Plain old elves are now of the correct intelligence.
  • Scrolls of immolation can't burn themselves up.
  • Player ghosts get MS_LEVEL_SUMMON if the player had Shadow Creatures.
  • Fixed jelly-splitting bugs.
  • Fixed splashed acid corroding items that shouldn't corrode.
  • Revised wand pricing in shops.
  • Fixed Book of Earth containing spells it shouldn't.
  • Stuff dropped in lava/deep water will now sleep with the fishes. Er, be destroyed.
  • Autoprayer will not pray at altars.
  • Water elementals can now move around as intended and can be summoned on blue fountains.
  • Vorpal launchers do a little more damage.
  • Fixed monsters not benefiting from vorpal launchers.
  • Fixed kill listing bugs on DOS.
  • Quasits can now be generated.
  • "Glow" status is now shown correctly.
  • Demonspawn can get mutations while transformed.
  • Monsters polymorphing into invisible monsters will be seen correctly by players with see invisible.
  • You now cannot read-identify scrolls of paper if you have three levels of blurry vision.
  • Acquirement grants more gold.
  • Airstrike does more damage to flying monsters
  • Shop items are coloured to indicate affordability.
  • You can now cast spells in capital-lettered slots.
  • Flying/levitating characters take half-damage from static discharge.
  • Yellow wasps are less lethal.
  • Items can be inscribed with =k to ignore them. Ignorance is rather powerful.
  • Trolls cannot use claws for butchery when transformed.
  • Putting on rings no longer prompts for left/right finger, rings always go onto left finger first if both fingers are available.
  • 'v' now also displays launcher stats.
  • Fixed bug with monsters trying to use blink as a beam spell when out of player LOS.
  • 'A' screen now notes speed of centaurs and nagas.
  • \ command display is now much tidier.