Air Magic
Template:Version030 Air Magic skill determines how easily you can use spells involving air and electricity.
Air magic features many offensive Conjurations with unique targeting mechanics, such as Shock's ability to doublezap or Plasma Beam's auto-targeting. Many of its earlier spells can also be used to create clouds. Most Air Magic can be resisted with electricity resistance.
Sources
See also
History
- 0.30 Added Arcjolt and Plasma Beam, removed Lightning Bolt
- 0.27 Tornado changed to ice-themed Polar Vortex, and Maxwell's Capacitive Coupling added instead of Absolute Zero. Chain Lightning moved to level 9. Storm Form added.
- 0.25 Removed Deflect Missiles.
- 0.22 Prior to this version, some enemies could resist wind damage. This was changed to resist the Tornado spell only.