Construct Spike Launcher

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Template:Version033 Template:Spell info Template:AttackSpell

Construct Spike Launcher is a level 2 Forgecraft spell that temporarily transforms a random adjacent wall into a turret that repeatedly attacks a random adjacent enemy each turn.

Forgewrights start with this spell in their library.

Useful Info

Template:Flavour

File:Spike launcher.png Generates a spike launcher on a random adjacent wall (other solid features like doors and statues are not valid). The spike launcher is a solid dungeon feature, not a monster, so it cannot be attacked or moved on. Each turn it will attack an adjacent enemy. It can attack invisible enemies even if the caster cannot see invisible.

The launcher has a duration of 1d5 + 4 + power/10 decaAut. Damage and duration are not affected by the type of wall used. If the caster moves more than 2 tiles away from this launcher, it will disappear prematurely.

Strategy

For the early game, this is an MP- and turn- efficient spell, as it deals passive damage each turn. Try casting it when enemies are a few tiles away - this gives a bit of distance to position the monster correctly.

It is especially effective against early invisible enemies, like orc wizards.

History

  • This spell was introduced in 0.33.