Fulsome Fusillade

From Chili Wiki for Dungeon Crawl Chili
Revision as of 09:10, 16 June 2026 by Maintenance script (talk | contribs) (Importing CrawlWiki content)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Version032 Template:Spell info Template:AttackSpell

Fulsome Fusillade is a level 8 Conjurations/Alchemy spell that causes three explosions to hit enemies for five turns, draining MP each turn.

Useful Info

For 5 turns, grants the Template:White status. Each turn it will create 3x3 explosions of either fire, cold, electricity, or poison-physical (70% poison, 30% physical) centered on 3 random enemies. Two explosions cannot be centered on the same enemy.

If any of those explosions overlap, the area of overlap is instead hit by a volatile alchemical reaction that deals a larger amount of non-elemental damage and has a ~41.2% chance to apply a random debuff (non-equal chance):

The spell additionally drains 2 MP each turn except the first, and if you don't have enough MP left, the status ends.

If there are less than three enemies on screen, other explosions will be placed randomly on screen. Two enemies close together are still likely to have the overlapping reaction, but one by itself is very unlikely to get the result unless you're in a narrowed corridor.

This spell will never create an explosion if it would hit you, although it will hit and anger your allies.

Strategy

  • Each reagent rain happens between the end of your actions and other ally or monster actions. As such, to work around it always trying to avoid hitting you, you can move backwards.
  • Getting non-elemental damage and debuff effects gets much easier the closer monsters are to each other. As such, this spell is fairly weaker when surrounded (with e.g. stairs ambushes), and fairly stronger with corridors and chokepoints. As such, translocations can sometimes help.

History

  • Added in 0.32 as the first Alchemy spell above level 6.