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	<title>Wyrmhole - Revision history</title>
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	<updated>2026-08-04T20:59:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Wyrmhole&amp;diff=4056&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:24:32Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
&amp;#039;&amp;#039;For a list of all lesser dragons, see [[list of dragons#Lesser Dragons|list of dragons]].&amp;#039;&amp;#039;&lt;br /&gt;
{{monster info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wyrmholes&amp;#039;&amp;#039;&amp;#039; are [[insubstantial|intangible]], evasive, fast-moving [[drake]]s that attack with powerful [[translocations|translocational]] abilities. Their bites can cause you and themselves to blink around randomly (similarly to [[phantom]]s), and being hit by [[Sojourning Bolt]] will forcefully [[teleport]] you and the wyrmhole into dangerous areas after a few turns (as if a [[malevolent force]] caused you to step on a teleport trap). Being insubstantial and [[non-living]], they resist nearly all elements and have little weaknesses. They can be rarely found in [[the Depths]] and [[the Realm of Zot]].&lt;br /&gt;
{{monster spells}}&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*The hostile teleport caused by Sojourning Bolt can be cancelled by either reading a [[scroll of teleportation]], quaffing a [[potion of cancellation]], or being hit by a [[Quicksilver Bolt]]. Having [[stasis]] makes you entirely immune to the effect.&lt;br /&gt;
**Sojourning Bolt can cause &amp;#039;&amp;#039;your&amp;#039;&amp;#039; teleport to be cancelled! If you think an encounter is going to spiral out of control, leave early.&lt;br /&gt;
**The hostile teleport is affected normally by the teleport delay felt within the Realm of Zot, meaning you have much more time to dispel the status before it goes off. Just be aware that if it does teleport you in Zot, you&amp;#039;ll likely be in an awful position.&lt;br /&gt;
*The wyrmhole that afflicted you with a hostile teleport will be brought with you to the new destination, meaning it&amp;#039;s not an easy escape from one once you are transported.&lt;br /&gt;
*Wyrmholes won&amp;#039;t fire off more Sojourning Bolts if you&amp;#039;ve already been afflicted with one (as that would cancel your teleport). They also have a short cooldown between each use.&lt;br /&gt;
*Wyrmholes are almost impossible to bog down - they are fast, immune to poison, nets, and hexing wands, and their most prominent attack pierces through multiple targets and cannot be suppressed. Assuming you are a normal [[speed]] species, [[potion of haste|hasting]] yourself will allow you to outrun one, and being further than 5 tiles away removes yourself from their effective range. Leading one to a cleared floor will allow you to engage without fear of being transported to a bad spot (just be careful to not get blinked off the stairs by their melee).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.33]], wyrmholes were added to the game.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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