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	<title>Wizardry - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Wizardry&amp;#039;&amp;#039;&amp;#039; refers to items and effects that directly reduce the chance of failure when casting spells. These are provided by [[ring of wizardry|rings]], the [[demonspawn mutation]] [[Big Brain]], and [[Coglin]] gizmos.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
With at least one source of wizardry, your [[Spell Success#Modifiers|raw spell failure]] is multiplied by &amp;lt;code&amp;gt;6 / (7 + sources)&amp;lt;/code&amp;gt;. This is applied after calculating spell failure from skills and other modifiers, though failure is modified by a [[Spell_Success#Final Step|further modifier]]. Generally, the actual decrease to failure rate will be &amp;#039;&amp;#039;larger&amp;#039;&amp;#039; than the raw decrease.&amp;lt;ref&amp;gt;This is true, at the very least, when your (post-wizardry failure rate) &amp;lt; 50%. The smaller the failure, the smaller the % multiplier (keep in mind that it &amp;#039;&amp;#039;is&amp;#039;&amp;#039; a multiplier).&amp;lt;/ref&amp;gt; For example, wizardry x1 will bring actual failure rates from 80% -&amp;gt; 45% (×56%), 50% -&amp;gt; 22% (×44%), or 15% -&amp;gt; 6% (×37.5%).&lt;br /&gt;
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There is no hard limit to the amount of wizardry that can apply at once.&lt;br /&gt;
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Certain effects, such as [[Vehumet]]&amp;#039;s destructive spell boost, are not considered wizardry, but they stack multiplicatively with wizardry.&lt;br /&gt;
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===Table===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=1&lt;br /&gt;
|-&lt;br /&gt;
!Wizardry!!Raw Fail Multi.!!Wizardry!!Raw Fail Multi.&lt;br /&gt;
|-&lt;br /&gt;
|Wizardry x1 || 75%&lt;br /&gt;
|||&lt;br /&gt;
|-&lt;br /&gt;
|Wizardry x2 || 66.67%&lt;br /&gt;
|Vehumet || 66.67%&lt;br /&gt;
|-&lt;br /&gt;
|Wizardry x3 || 60%&lt;br /&gt;
|Vehumet + Wiz x1 || 50%&lt;br /&gt;
|-&lt;br /&gt;
|Wizardry x4 || 54.55%&lt;br /&gt;
|Vehumet + Wiz x2 || 44.4%&lt;br /&gt;
|-&lt;br /&gt;
|Wizardry x5 || 50%&lt;br /&gt;
|Vehumet + Wiz x3 || 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Wizardry is useful as it allows casters to access spells earlier. The first level of wizardry provides the biggest bonus, and any wizardry past that has a greatly diminished return.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spell success#Modifiers|Spell success]] for details on how wizardry affects failure rate.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.31]], there was a raw failure multiplier cap of 50%. This meant you could only have 5 sources of wizardry apply at once, or Vehumet and 1 source of wizardry.&lt;br /&gt;
*Big Brain was introduced in [[0.27]].&lt;br /&gt;
*Prior to [[0.26]], [[staff of wizardry|staves of wizardry]] existed, which gave a rank of wizardry.&lt;br /&gt;
*Prior to [[0.25]], [[potion of brilliance]] provided a temporary wizardry bonus.&lt;br /&gt;
*Prior to [[0.14]], a staff of wizardry granted a better wizardry bonus than a [[ring of wizardry]].&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
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[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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