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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Wizard_%28monster%29</id>
	<title>Wizard (monster) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Wizard_%28monster%29"/>
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	<updated>2026-08-03T16:00:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Wizard_(monster)&amp;diff=3567&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:22:46Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{obsolete}}&lt;br /&gt;
{{monster&lt;br /&gt;
|name=wizard&lt;br /&gt;
|glyph={{Magenta|p}}&lt;br /&gt;
|tile=[[File:wizard.png]]&lt;br /&gt;
|flags={{Warm blood flag}}&amp;lt;br&amp;gt;{{Speaks flag}}&lt;br /&gt;
|resistances=None&lt;br /&gt;
|vulnerabilities=None&lt;br /&gt;
|xp=656&lt;br /&gt;
|holiness={{Natural}}&lt;br /&gt;
|magic_resistance=60&lt;br /&gt;
|hp_range=26-54&lt;br /&gt;
|avg_hp=40&lt;br /&gt;
|armour_class=0&lt;br /&gt;
|evasion=10&lt;br /&gt;
|habitat=Land&lt;br /&gt;
|speed= 10&lt;br /&gt;
|size={{Medium}}&lt;br /&gt;
|item_use={{Weapons armour}}&amp;lt;br&amp;gt;{{Starting equipment}}&amp;lt;br&amp;gt;{{Open doors}}&lt;br /&gt;
|attack1=6 ({{Hit type}}: {{Plain flavour}})&lt;br /&gt;
|attack2=&lt;br /&gt;
|attack3=&lt;br /&gt;
|attack4=&lt;br /&gt;
|hit_dice=10&lt;br /&gt;
|base_hp=0&lt;br /&gt;
|extra_hp=0&lt;br /&gt;
|fixed_hp=0&lt;br /&gt;
|intelligence={{Human intelligence}}&lt;br /&gt;
|genus=human&lt;br /&gt;
|species=human&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wizards&amp;#039;&amp;#039;&amp;#039; are spell casters who can roast you with [[Fireball]]s or [[banish]] you into [[the Abyss]]. Fortunately, they are flimsy. You can find them in the late [[Dungeon]], [[the Vaults]], [[the Depths]], and Lom Lobon&amp;#039;s [[Pandemonium]] floor.&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
{{Spellcaster4&lt;br /&gt;
|number=&lt;br /&gt;
|slot1=[[Fireball]] (3d19)&lt;br /&gt;
|flags1={{Wizard slot flag}}&lt;br /&gt;
|slot2=[[Banishment]]&lt;br /&gt;
|flags2={{Wizard slot flag}}&lt;br /&gt;
|slot3=[[Blink]]&lt;br /&gt;
|flags3={{Wizard slot flag}}&lt;br /&gt;
|slot4=[[Invisibility]]&lt;br /&gt;
|flags4={{Wizard slot flag}}&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Wizards can deal high damage, but they aren&amp;#039;t too [[ev]]asive, cannot [[see invisible]], and don&amp;#039;t have much [[willpower]]. &lt;br /&gt;
*[[Banishment]] requires line of fire, and can be defeated by high enough [[willpower]] of your own. Fire resistance is helpful to defend against [[Fireball]]s, too.&lt;br /&gt;
*Wizards are... wizards. They can&amp;#039;t do much when [[silence]]d or [[waterlog]]ged.&lt;br /&gt;
&lt;br /&gt;
==Variant Wizards==&lt;br /&gt;
[[File:Hell_wizard_75.png]] You may encounter a &amp;#039;&amp;#039;&amp;#039;mad acolyte of Lugonu&amp;#039;&amp;#039;&amp;#039; when approaching certain [[rune]] vaults in [[the Abyss]]. These variant wizards always spawn wielding [[distortion]]-[[brand]]ed weapons and can cast [[Smiting]], [[Malign Gateway]], [[Blink]], [[Blink Other]], and [[Invisibility]].&lt;br /&gt;
&lt;br /&gt;
{{flavour|A devoted follower of Lugonu, driven mad by years of living in the Abyss.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And when you look long into an abyss, the abyss also looks into you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-Friedrich Nietzche, &amp;quot;Beyond Good and Evil&amp;quot;, 1886}}&lt;br /&gt;
&lt;br /&gt;
A permanently [[silence]]d &amp;#039;&amp;#039;&amp;#039;terrified wizard&amp;#039;&amp;#039;&amp;#039; can often be found caged in one of [[Trog]]&amp;#039;s possible altar vaults. It usually dies from Trog&amp;#039;s wrath too fast for you to kill, but if you have a [[wand of digging]], you can free and kill this mute wizard for about 600 XP.&lt;br /&gt;
&lt;br /&gt;
{{flavour|A wild-eyed wizard whose tongue has been cut out, frantically mumbling and waving its arms but unable to cast a single spell.}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.31]], wizards were split into [[occultist]]s and [[arcanist]]s.&lt;br /&gt;
*Prior to [[0.27]], they could have one of three possible spell sets:&lt;br /&gt;
**[[Bolt of Cold]] (3d18), [[Lehudib&amp;#039;s Crystal Spear]] (3d28), [[Slow]], and [[Haste]]&lt;br /&gt;
**[[Force Lance]] (3d14), [[Fireball]] (3d19), [[Paralyze]], and [[Blink]]&lt;br /&gt;
**[[Stone Arrow]] (3d17), [[Lightning Bolt]] (3d17), [[Banishment]], and [[Invisibility]]&lt;br /&gt;
*Prior to [[0.25]], wizards could have [[Iskenderun&amp;#039;s Mystic Blast]] instead of [[Force Lance]].&lt;br /&gt;
*Prior to [[0.19]], they could cast [[Bolt of Fire]], [[Confuse]], [[Magic Dart]], [[Throw Flame]], [[Sting]], and [[Venom Bolt]]. Also, wizards had five spell sets instead of three.&lt;br /&gt;
*Prior to [[0.17]], wizards could cast [[Teleport Self]] and [[Teleport Other]].&lt;br /&gt;
*Prior to [[0.13]], you could meet more variant wizards in the game. A &amp;#039;&amp;#039;&amp;#039;crazed wizard&amp;#039;&amp;#039;&amp;#039; was guarding a [[Hell]] entrance on the last floor of [[the Lair]]. This monster was identical to a standard wizard, but had [[HD]] 13 instead of 10. A &amp;#039;&amp;#039;&amp;#039;mad wizard&amp;#039;&amp;#039;&amp;#039; capable of casting [[Polymorph Other]] could be found near a room full of [[laboratory rat]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Human]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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