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	<title>Wind drake - Revision history</title>
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	<updated>2026-08-04T19:27:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Wind_drake&amp;diff=471&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:08:04Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
&amp;#039;&amp;#039;For a list of all lesser dragons, see [[list of dragons#Lesser Dragons|list of dragons]].&amp;#039;&amp;#039;&lt;br /&gt;
{{monster info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wind drakes&amp;#039;&amp;#039;&amp;#039; are one of the weaker [[list of dragons#Lesser Dragons|lesser dragons]], but they are still capable of irritating and injuring adventurers. Their [[Air Magic]] can pummel you with [[smite-targeted]] wind damage or push you around the battlefield, and they have a naturally-occurring [[Repel Missiles]] effect at all times. They can be encountered in the [[Shoals]], some of [[The Lair]] endings, and can be summoned by enemies with the [[Summon Drakes]] spell.&lt;br /&gt;
&lt;br /&gt;
{{monster spells}}&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*You should treat Airstrike like a stronger [[Smiting]]. It checks [[AC]], but deals &amp;#039;&amp;#039;much&amp;#039;&amp;#039; more damage in an open area. Not great when Shoals is filled with open areas.&lt;br /&gt;
**Specifically: for every empty tile adjacent to you, Airstrike deals more damage. Surrounding yourself with [[summon]]s, or standing adjacent to a wall, will decrease the amount of empty spaces available.&lt;br /&gt;
*Wind drakes make [[stairs]] much less reliable, since Wind Blast can knock you back, interrupting the stair. If a wind drake is in view, don&amp;#039;t attempt to [[stair dance]], and don&amp;#039;t expect stairs to be a reliable way of escape.&lt;br /&gt;
*Repel Missiles will greatly reduce the accuracy of ranged attacks, so it can be difficult for [[Ranged Weapons]] or certain spells to hit.&lt;br /&gt;
**For any character, using a [[wand of flame]] over water can be a decent option. It creates [[steam]], which can kill the drake after a couple puffs of flame. For [[Fire Magic]] specialists, a [[Fireball]] or so is much more effective.&lt;br /&gt;
**Attacks that never miss, such as your own [[Airstrike]], obviously ignore RMsl.&lt;br /&gt;
**Wind drakes have low [[willpower]] for this stage of the game, so status [[wand]]s can all work well.&lt;br /&gt;
**[[Yara&amp;#039;s Violent Unravelling]] or a [[wand of quicksilver]] (if it hits) will dispel the status, forcing monsters to activate it again.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.29]], the open space bonus for Airstrike was much weaker.&lt;br /&gt;
*Prior to [[0.27]], Airstrike dealt extra damage to [[flying]] targets.&lt;br /&gt;
*Prior to [[0.25]], wind drakes had a permanent [[Deflect Missiles]] effect instead of [[Repel Missiles]].&lt;br /&gt;
*Prior to [[0.19]], they had [[:Category:Wind_resistance|wind resistance]] and were immune to [[Airstrike]] and [[Tornado]].&lt;br /&gt;
*Wind drakes were added in [[0.14]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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