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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Wand_of_paralysis</id>
	<title>Wand of paralysis - Revision history</title>
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	<updated>2026-08-07T00:50:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Wand_of_paralysis&amp;diff=789&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:09:04Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype = Wand&lt;br /&gt;
 |name = Wand of paralysis&lt;br /&gt;
 |cost = ?&lt;br /&gt;
 |weight = 10.0&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A magical device which can render a creature immobile.}}&lt;br /&gt;
&lt;br /&gt;
Using a &amp;#039;&amp;#039;&amp;#039;wand of paralysis&amp;#039;&amp;#039;&amp;#039; will attempt to paralyze a single target, rendering it unable to act, reducing its [[EV]] to 0, and making it susceptible to [[stabbing]] attacks for a few turns. This effect has to overcome the target&amp;#039;s [[willpower]] to succeed, but having a high [[Evocations]] skill will increase your odds of success.&lt;br /&gt;
&lt;br /&gt;
This wand and the [[wand of charming]] are mutually exclusive; only one may spawn in a given game.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Paralysis is a &amp;#039;&amp;#039;very&amp;#039;&amp;#039; strong effect:&lt;br /&gt;
*Preventing an enemy from attacking for a few turns is valuable on its own. When you&amp;#039;re swarmed by enemies, taking one fewer attack per turn can make a big difference. In a hallway, you can paralyse a weak enemy to prevent anything from coming through. A few free attacks can give you the edge you need to win a fight.&lt;br /&gt;
*Paralysed enemies have 0 [[EV]] and are vulnerable to high-tier [[stab]]s. If your character is competent in melee, you&amp;#039;re likely to kill just about &amp;#039;&amp;#039;any&amp;#039;&amp;#039; (individual) monster before the duration runs out. No [[Stealth]] required.&lt;br /&gt;
&lt;br /&gt;
Many dangerous creatures, even [[unique]]s, have low willpower. Examples include [[two-headed ogre]]s, [[hornet]]s, [[Nessos]], and [[Sonja]].&lt;br /&gt;
&lt;br /&gt;
===Tips &amp;amp; Tricks===&lt;br /&gt;
*Just as paralysis is strong against monsters, paralysis is strong against you. Getting hit once by paralysis can kill you from 100% health.&lt;br /&gt;
*A [[scroll of vulnerability]], preferably when no monster can hex you, allows for many more targets to be effectively neutralized. Big threats like [[Mara]] and [[Parghit]] can be stopped entirely by vulnerability -&amp;gt; paralysis. Of course, vulnerability reduces your own willpower, so mind the usual risks.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.29]], this wand was made exclusive with the wand of charming.&lt;br /&gt;
&lt;br /&gt;
{{wands}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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