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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Wand_of_light</id>
	<title>Wand of light - Revision history</title>
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	<updated>2026-08-03T08:34:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Wand_of_light&amp;diff=2557&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Wand_of_light&amp;diff=2557&amp;oldid=prev"/>
		<updated>2026-06-16T09:13:44Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype = Wand&lt;br /&gt;
 |name = Wand of light&lt;br /&gt;
 |cost = ?&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A magical device which fires a ray of searing light, injuring and blinding those struck. Only living, demonic, and angelic monsters can be blinded. Tougher monsters will recover their vision more quickly.}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;wand of light&amp;#039;&amp;#039;&amp;#039; fires a powerful, somewhat inaccurate, ray of light which [[blind]]s enemies. It can pierce through monsters like a bolt.&lt;br /&gt;
&lt;br /&gt;
Players will deal &amp;lt;code&amp;gt;4d(5.5 + 10.5 * [[Evocations]]/20)&amp;lt;/code&amp;gt; untyped damage with this wand.&amp;lt;ref&amp;gt;{{source ref|0.31.0|zap-data.h|1424}}&amp;lt;br&amp;gt;Specifically, you&amp;#039;ll deal &amp;lt;code&amp;gt;4d(13/4 + 3 * pow/20)&amp;lt;/code&amp;gt; damage, for pow = &amp;lt;code&amp;gt;15 + 3.5 * Evocations&amp;lt;/code&amp;gt; ({{source ref|0.31.0|evoke.cc|189}}). If you have the [[MP-Powered Wands]] mutation, then your &amp;quot;pow&amp;quot; gains a +33% boost.&amp;lt;/ref&amp;gt; Players have a [[to-hit]] of &amp;lt;code&amp;gt;10.6 + (3.5 * Evocations)/25&amp;lt;/code&amp;gt;.&amp;lt;ref&amp;gt;{{source ref|0.31.0|zap-data.h|1425}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Monsters will deal &amp;lt;code&amp;gt;3d(7 + (30 + [[HD]])/12)&amp;lt;/code&amp;gt; damage with this wand.&amp;lt;ref&amp;gt;{{source ref|0.31.0|zap-data.h|1426}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the wand damages a creature, it has a 100% chance to blind it for &amp;lt;code&amp;gt;54/[[HD]] to 2 * 54/HD&amp;lt;/code&amp;gt; turns (min. 1-2 turns).&amp;lt;ref&amp;gt;{{source ref|0.31.0|beam.cc|4883}}&amp;lt;/ref&amp;gt; [[Nonliving]] and [[holiness#Plant|plant]] holiness monsters cannot be blinded, and a few others are [[:Category:Unblindable|immune]].&lt;br /&gt;
&lt;br /&gt;
It is [[alternate items|mutually exclusive]] with the [[wand of acid]] and [[wand of quicksilver]].&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
Wands of light inflict strong, untyped damage and disables monsters for a few turns. When blinded, monsters treat you as [[invisible]] (even with [[see invisible]]), it&amp;#039;ll make them less likely to hit or use abilities. Thus, it is valuable as both an offensive and defensive tool.&lt;br /&gt;
&lt;br /&gt;
Light can be especially useful for [[stab]]bers, since it can blind monsters regardless of their HD or willpower. It can&amp;#039;t blind [[orbs of fire]], but it can blind [[pandemonium lord]]s and other types of tough opponents.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.34]], wands of light could not blind [[undead]] monsters.&lt;br /&gt;
*Prior to [[0.32]], players were [[confused]] instead of [[blind]]ed by this item.&lt;br /&gt;
*Prior to [[0.31]], wands of light could blind [[nonliving]] and [[undead]] monsters.&lt;br /&gt;
*The wand of light was added in [[0.29]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{wands}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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