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	<title>Wand of confusion - Revision history</title>
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	<updated>2026-08-07T01:49:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Wand_of_confusion&amp;diff=3085&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:21:33Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{obsolete}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype = Wand&lt;br /&gt;
 |name = Wand of confusion&lt;br /&gt;
 |cost = ?&lt;br /&gt;
 |weight = 10.0&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A magical device which induces confusion and bewilderment in a target creature.}}&lt;br /&gt;
&lt;br /&gt;
Using a &amp;#039;&amp;#039;&amp;#039;wand of confusion&amp;#039;&amp;#039;&amp;#039; will attempt to [[confusion|confuse]] a single target, making it move and attack randomly, rendering it unable to cast spells or use special abilities, and leaving it susceptible to [[stabbing]] attacks for a few turns. This effect has to overcome the target&amp;#039;s [[magic resistance]] to succeed, but having a high [[Evocations]] skill will increase your odds of success. In general, this wand is best used to disable dangerous natural animals with low MR or to trick opponents into drowning in [[deep water]] or [[lava]] ([[orc knight]]s in the [[Bailey]], for example). It can have at most 48 charges.&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
The random behavior of a monster does not rule out the chance that it will randomly attack the tile you&amp;#039;re in. Trying to stab a confused opponent in a one-tile hallway leaves it with a 50% chance of attacking you. Try to lure opponents into the open before confusing them if possible.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Wands of confusion were removed in [[0.21]].&lt;br /&gt;
&lt;br /&gt;
{{wands}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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