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	<title>Vault sentinel - Revision history</title>
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	<updated>2026-08-04T00:08:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Vault_sentinel&amp;diff=1110&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:09:49Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vault sentinels&amp;#039;&amp;#039;&amp;#039; are one of the weaker human guards in [[the Vaults]]. Although not very dangerous alone, they often generate with [[crossbow]]s, and their special abilities allow them to awaken nearby enemy units or inform all conscious monsters on the current floor of your whereabouts.&lt;br /&gt;
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{{monster spells}}&lt;br /&gt;
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==Tips &amp;amp; Tricks==&lt;br /&gt;
*Despite their low [[hit dice]], [[Sentinel&amp;#039;s Mark]] is one of the hardest hexes to resist in the entire game. At least 3 pips of [[willpower]] are needed to lower its success chances to single digits.&lt;br /&gt;
*Vault sentinels are too durable for most characters to one-shot at a distance, unfortunately, so expect to have to deal with their abilities. Most of the time, the reinforcements that arrive are less dangerous than those teleported in by [[ironbound convoker]]s, usually amounting to one or two more bands of enemies arriving before the mark wears off. If you find yourself marked and near some [[stairs]] to the floor above you, feel free to wait out the effect up there. Just don&amp;#039;t be surprised if you need to stairdance a little when you decide to go back down.&lt;br /&gt;
**If marked on Vaults:5, go back upstairs immediately. This floor can become incredibly deadly if a sentinel tags you.&lt;br /&gt;
*Most debilitating effects work very well against vault sentinels. Their low hit dice and willpower makes it easy to hit them with [[Mephitic Cloud]] or [[Ensorcelled Hibernation]], and you can&amp;#039;t go wrong with [[Silence]].&lt;br /&gt;
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==History==&lt;br /&gt;
Vault sentinels were added to the game in [[0.12]].&lt;br /&gt;
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[[Category:Human]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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