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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Threat</id>
	<title>Threat - Revision history</title>
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	<updated>2026-08-06T09:29:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Threat&amp;diff=2278&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:13:02Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;threat&amp;#039;&amp;#039;&amp;#039; level of a monster is a rough indicator of how difficult/dangerous a monster is. This information is accessible through the monster list at the right side of the screen, or in the monster&amp;#039;s descriptions. When [[Ashenzari]] detects a monster, you&amp;#039;ll see their threat level (but not the type of monster). Threat is also used for a few other mechanics throughout the game (such as [[tension]]).&lt;br /&gt;
&lt;br /&gt;
The game defines four tiers of threat:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Threat level !! Monster&amp;#039;s name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Trivial || {{DarkGrey|Dark grey}} || Minor&lt;br /&gt;
|-&lt;br /&gt;
| Easy || {{LightGrey|Light grey}} || Low&lt;br /&gt;
|-&lt;br /&gt;
| Tough || {{Yellow|Yellow}} || High&lt;br /&gt;
|-&lt;br /&gt;
| Nasty || {{LightRed|Light red}} || Lethal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
Threat is based off two factors: a monster&amp;#039;s XP value, and the player&amp;#039;s current [[experience]] points. This is affected by a species&amp;#039; experience [[aptitude]] and updates upon reaching a new level.&lt;br /&gt;
&lt;br /&gt;
 Tension = Monster&amp;#039;s XP points / ( 1 + sqrt(Player&amp;#039;s XP points / 30))&lt;br /&gt;
&lt;br /&gt;
 If Tension is less than 1, Threat = Trivial&lt;br /&gt;
 Else if Tension is less than 6, Threat = Easy&lt;br /&gt;
 Else if Tension is less than 33, Threat = Tough&lt;br /&gt;
 Else, Threat = Nasty&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.31]], the threat descriptors were as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Threat level !! Monster&amp;#039;s name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Trivial || {{DarkGrey|Dark grey}} || &amp;quot;It looks harmless.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Easy || {{LightGrey|Light grey}} || &amp;quot;It looks easy.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Tough || {{Yellow|Yellow}} || &amp;quot;It looks dangerous.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Nasty || {{LightRed|Light red}} || &amp;quot;It looks extremely dangerous.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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