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	<title>Teleport trap - Revision history</title>
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	<updated>2026-08-03T07:11:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:13:12Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version028}}&lt;br /&gt;
{{flavour|A magical trap that will displace anyone passing over it to a random place on the same dungeon level.}}&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;teleport trap&amp;#039;&amp;#039;&amp;#039; is a magical [[trap]] that instantly [[teleport]]s any player or monster that walks on it to another location on the level, even if [[fly]]ing. Because they are an instantaneous form of teleportation, they make for good emergency escape routes, especially if you&amp;#039;ve already explored most of the current floor.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Types==&lt;br /&gt;
===Temporary===&lt;br /&gt;
[[File:Temporary_teleport_trap.png]]&lt;br /&gt;
Temporary teleport traps are randomly generated, and are always visible. Once a player or monster has passed over it once, the trap will disappear. This includes if the subject was not actually teleported (e.g. a [[Formicid]] with [[stasis]]).&lt;br /&gt;
&lt;br /&gt;
===Permanent===&lt;br /&gt;
[[File:Teleport trap.png]]&lt;br /&gt;
Permanent teleport traps are only encountered as part of a pregenerated [[vault]], most notably the [[Hall of Zot]] on [[Zot]]:5. Like temporary traps, they are always visible, though as their name suggests, do not disappear.&lt;br /&gt;
&lt;br /&gt;
Items on a permanent teleport trap are stuck and cannot be accessed normally, even with [[autopickup]]. You must use the [[Apportation]] spell or have the -Tele intrinsic (or be a [[Formicid]]) in order to retrieve it.&lt;br /&gt;
&lt;br /&gt;
===Exploration===&lt;br /&gt;
When uncovering dungeon tiles, you may randomly encounter [[sourceless malevolence]] that manifests itself as a teleport trap.  Unlike the physical traps, the exploration effect will always teleport you next to monsters (if possible), similar to [[teleportitis]]. It does not have a physical presence.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Traps in general were overhauled in [[0.23]] - see the [[Traps#History]] section for more details.&lt;br /&gt;
*Prior to [[0.16]], there was still a &amp;#039;disarm trap&amp;#039; command, and traps did care about whether the player is flying. &lt;br /&gt;
*Prior to [[0.15]], all teleport traps were permanent.&lt;br /&gt;
&lt;br /&gt;
[[Category: Traps]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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