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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Swiftness</id>
	<title>Swiftness - Revision history</title>
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	<updated>2026-08-02T18:51:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Swiftness&amp;diff=1665&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:11:30Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Swiftness&amp;#039;&amp;#039;&amp;#039; is a level 3 [[Air Magic|Air]] spell which temporarily reduces your [[movement]] delay, then slows you after.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Grants the &amp;#039;&amp;#039;&amp;#039;Swift&amp;#039;&amp;#039;&amp;#039; status, reducing movement delay by 25%, thus increasing your move speed. However, after the speed boost ends, you will gain &amp;#039;&amp;#039;&amp;#039;-Swift&amp;#039;&amp;#039;&amp;#039; for the same duration, which prevents recasting and makes your movement speed 50% slower. For a regular move speed character, you&amp;#039;ll take 0.7 to 0.8 [[decaAut]] (avg. 0.75) to move under Swift, and 1.5 decaAut to move under -Swift.&lt;br /&gt;
&lt;br /&gt;
Swiftness can not reduce your [[movement delay]] below 0.6 without [[haste]]. Therefore, [[Spriggan]]s receive no benefit (unless under a [[transformation]] with slower movement speed). If you happen to have a movement delay of 0.7, the speed fluctuation is smaller: the increase only brings them to 0.6, a 16.7% bonus, while the penalty slows you by 20%.&amp;lt;ref&amp;gt;{{source ref|0.30.0|player.cc|1853}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Swift status lasts for &amp;lt;code&amp;gt;11 + 1d(power) / 2&amp;lt;/code&amp;gt; decaAut (max. 30).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-selfench.cc|126}}&amp;lt;/ref&amp;gt; You cannot recast the spell to increase the duration.&lt;br /&gt;
&lt;br /&gt;
===Limitations===&lt;br /&gt;
*This spell does stack with other sources of speed, such as [[Haste]] and the [[lightning scales]].&lt;br /&gt;
*Due to their [[stasis]], [[Formicid]]s cannot cast Swiftness.&lt;br /&gt;
*[[Cheibriados]] dislikes the use of Swiftness -- using it will incur penance.&lt;br /&gt;
&lt;br /&gt;
==Monster Version==&lt;br /&gt;
While monsters can&amp;#039;t cast Swiftness, they instead get the functionally similar [[Sprint]]. Sprint boosts the movement speed of the caster, but has  no penalty or cooldown afterwards. [[Player ghost]]s with Swiftness will have their spells replaced.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.31]], standing in water would negate this spell&amp;#039;s effects (positive and negative).&lt;br /&gt;
*Prior to [[0.27]], this spell was a level 2 Air spell.&lt;br /&gt;
*Prior to [[0.26]], Swiftness was a dual-school, level 2 [[Air Magic|Air]]/[[Charms]] spell.&lt;br /&gt;
*Prior to [[0.25]], Formicids could use Swiftness.&lt;br /&gt;
*Prior to [[0.14]], there was no slowdown after the spell ended, but it penalized [[stealth]] and [[trap]] detection while active. It also reduced move delay by a flat 0.2 instead of by a percentage.&lt;br /&gt;
*Prior to [[0.13]] this spell couldn&amp;#039;t be cast while standing in shallow water.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Movement]]&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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