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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Summon_Ice_Beast</id>
	<title>Summon Ice Beast - Revision history</title>
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	<updated>2026-08-04T19:06:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Summon_Ice_Beast&amp;diff=575&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Summon Ice Beast&amp;#039;&amp;#039;&amp;#039; is a level 3 [[Ice Magic|Ice]]/[[Summonings|Summoning]] spell which summons an [[ice beast]] to attack your foes.&lt;br /&gt;
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[[Ice Elementalist]]s start with this spell in their spell library.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
A single [[ice beast]] is summoned.&lt;br /&gt;
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Higher [[spell power]] increases the ice beast&amp;#039;s [[HD]], which increases HP, accuracy, and the strength of the freezing attack. Ice beast HD equals &amp;lt;code&amp;gt;3 + &amp;lt;power&amp;gt; / 13&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.28.0|spl-summoning.cc|208}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Duration of the summon is around 27 turns; it does not depend on spellpower.&lt;br /&gt;
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There is a summon cap of 1 ice beast; casting the spell again will cause the old summon to very quickly time out.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
Ice Beasts are effective for the early- and mid- game, with decent stats overall. Their [[cold]] attacks work great in [[the Lair]]; since many Lair enemies are [[cold-blooded]], ice beasts have a chance to [[slow]] them. As bonuses, ice beasts are naturally [[poison resistance|rPois]], and do not trigger the bloodzerk of [[skyshark]]s.&lt;br /&gt;
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For Ice Magic users, it&amp;#039;s an easily available summon, valuable because it is a summon (MP-efficient, takes hits, blocks line of fire). For Summonings users, it&amp;#039;s another summon, allowing them to have more allies out at once.&lt;br /&gt;
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==Monster Version==&lt;br /&gt;
The monster version of the spell creates standard ice beasts without altered hit dice. The summon also has longer duration, around 81 turns.&lt;br /&gt;
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{{monsters with spell}}&lt;br /&gt;
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==History==&lt;br /&gt;
*Prior to [[0.31]], this spell was a level 4 Ice/Summoning spell. Also, the summon&amp;#039;s [[duration class]] depended on power, ranging from 2 (around 18 turns) to 4 (around 36 turns). The formula was &amp;lt;code&amp;gt;2 + (1d&amp;lt;power&amp;gt; - 1) / 4&amp;lt;/code&amp;gt; (capped at 4).&lt;br /&gt;
*In [[0.30]], Ice Elementalists start with this spell again.&lt;br /&gt;
*Prior to [[0.28]], this spell had a summon cap of three.&lt;br /&gt;
*Prior to [[0.27]], [[Ice Elementalist]]s and [[Summoner]]s started with this spell.&lt;br /&gt;
*Prior to [[0.9]], this spell was level 5.&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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