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	<title>Summon Cactus Giant - Revision history</title>
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	<updated>2026-08-05T04:49:27Z</updated>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version032}}&lt;br /&gt;
{{spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Summon Cactus Giant&amp;#039;&amp;#039;&amp;#039; is a Level 6 [[Summonings]] spell, which summons a titular [[cactus giant]]. These animated cacti attack extremely slowly, but are [[spiny]] and have remarkably high [[HP]] to boot.&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
A single [[cactus giant]] is summoned. When attacked in melee, cactus giants will retaliate with 5d8 damage. This damage cannot miss, but is reduced by [[AC]]. Any individual monster can only be harmed by spines once per monster turn, even if they have multiple attacks (such as [[hydra]]s).&lt;br /&gt;
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Higher spellpower increases the cactus giant&amp;#039;s hit points; it doesn&amp;#039;t increase [[HD]]. Their base HP is set to &amp;lt;code&amp;gt;27 + &amp;lt;power&amp;gt;&amp;lt;/code&amp;gt;, which is then randomized like any other monsters HP.&amp;lt;ref&amp;gt;{{source ref|0.32.1|spl-summoning.cc|227}}&amp;lt;/ref&amp;gt; &lt;br /&gt;
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Duration of the summon is around 27 turns, it does not depend on the spell power.&lt;br /&gt;
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There is a summon cap of 1 cactus giant; casting the spell again will cause the old summon to very quickly time out.&lt;br /&gt;
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==Strategy==&lt;br /&gt;
*Cactus giants are tanky retaliatory summons that are quite effective in corridors against melee monsters. Their low [[EV]] helps activate their spines but makes them vulnerable to projectiles, which don&amp;#039;t activate spines.&lt;br /&gt;
*Spines can only affect hostile monsters once per round. While a cactus giant can still take out a regular [[hydra]] quite easily, don&amp;#039;t expect one to obliterate [[the Lernaean hydra]] in one turn.&lt;br /&gt;
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==History==&lt;br /&gt;
*Summon Cactus Giant was added in [[0.28]].&lt;br /&gt;
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==References==&lt;br /&gt;
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