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	<title>Statue Form (spell) - Revision history</title>
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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{obsolete}}&lt;br /&gt;
{{Spell&lt;br /&gt;
|name=Statue Form&lt;br /&gt;
|level=6&lt;br /&gt;
|school1={{Earth Magic}}&lt;br /&gt;
|school2={{Transmutations}}&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
[[Book of the Earth]]&amp;lt;br&amp;gt;[[Book of Sloth]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=5&lt;br /&gt;
|spellnoise=0&lt;br /&gt;
|power cap=150&lt;br /&gt;
|flags=Chaotic, Helpful, Utility&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|Transforms the caster into a slow but extremely robust stone statue. The caster&amp;#039;s melee damage, both unarmed and with weapons, is substantially increased. The caster&amp;#039;s stone body is immune to poison and miasma, and gains resistance to electricity and negative energy. High power increases the armour granted by this form.&lt;br /&gt;
&lt;br /&gt;
While transformed, any equipped body armour, gloves and boots are melded.}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Statue Form&amp;#039;&amp;#039;&amp;#039; is a level 6 [[Transmutations]]/[[Earth Magic]] spell which changes the caster into stone; strong and durable, but moves and acts slowly.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Casting this spell gives you Statue Form for a spellpower-dependent duration. You&amp;#039;ll gain the following:&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Combat Bonuses&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HP Bonus:&amp;#039;&amp;#039;&amp;#039; 130% HP&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Innate AC:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;20 + 12 * pow/100&amp;lt;/code&amp;gt; [[AC]] (20-38 AC)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Unarmed Combat]]:&amp;#039;&amp;#039;&amp;#039; 12 base damage.&lt;br /&gt;
* All melee damage is increased by 50% (after [[AC]] is applied).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistances&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Poison resistance|Poison immunity]]&lt;br /&gt;
* [[Electricity resistance|rElec]]&lt;br /&gt;
* [[Life protection|rN+]]&lt;br /&gt;
* rTorment (50% damage from torment, stacks with rN)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Non-living]]:&amp;#039;&amp;#039;&amp;#039; [[Unbreathing]], lacks [[blood]], immune to [[sleep]] and [[petrification]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Restrictions&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Transformation#Useful Info|Melded Gear]]:&amp;#039;&amp;#039;&amp;#039; [[Body armour]], [[gloves]], [[boots]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039; actions slowed by 50%. Stacks with the [[slow]] status.&lt;br /&gt;
** Species [[movement delay]] is set to 1.0, but it is then slowed by 50% (1.5 with no other factors).&lt;br /&gt;
* If you are an [[amphibious]] species, you can stand in [[deep water]], but you get all the normal penalties from both shallow and deep water (statues can&amp;#039;t swim). [[Flight]] works as normal.&lt;br /&gt;
&lt;br /&gt;
[[Gargoyle]]s cannot use this spell, as they are already made out of stone. In addition, the [[undead]] ([[ghoul]]s, [[mummies]], bloodless [[vampire]]s) cannot use any form-changing spell.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Despite the scary sounding slowness, Statue Form is a strong spell, more durable than the stats suggest. Unlike most Transmutations, you get to keep your [[shield]]. And unlike heavy [[body armour]], you&amp;#039;ll get your full, unencumbered EV. So, with good values in HP, AC, EV, and possibly SH, your effective HP is very high. In a pinch, you can end the form or use a [[potion of haste]] to get back to normal speed.&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s best used for Unarmed fighters, especially those unable to use most/all body armours (namely [[Troll]]s, [[Felid]]s, and [[Octopode]]s). It&amp;#039;s also good for slow-moving characters ([[Naga]]s, [[Barachim]], worshippers of [[Chei]]), as they won&amp;#039;t mind the speed penalty as much. Statue Form also has great resistances - [[torment]] resistance is particularly helpful for [[extended]].&lt;br /&gt;
&lt;br /&gt;
Statue Form only boosts Unarmed Combat. Other methods of fighting are the same, or outright worse, than with normal characters:&lt;br /&gt;
*This form does not explicitly penalize spells... but all actions, including spellcasting, are slowed by 50%. Thus, direct damage spells become less effective. A Conjurations-focused caster can still appreciate Statue Form for its defenses, but bear in mind the slowness. Of course, spells are not &amp;#039;&amp;#039;useless&amp;#039;&amp;#039;, as support magic can be very helpful.&lt;br /&gt;
*Statue Form boosts melee weapon damage by 50%, but it also slows melee by 50% - there&amp;#039;s no increase to damage. For strong, melee brutes, heavy armour is likely to be more effective. (At least, before extended.)&lt;br /&gt;
&lt;br /&gt;
===Tips &amp;amp; Tricks===&lt;br /&gt;
*[[Translocations]] spells are great to have in this form. [[Lesser Beckoning]] and [[Vhi&amp;#039;s Electric Charge]] help a slow-moving melee fighter approach enemies. [[Manifold Assault]] lets you swing your fists at full-screen range.&lt;br /&gt;
*Very useful for (15 rune) low turncount [[speedrun]]s. Since you act at 1.5 delay, you&amp;#039;ll regenerate 1.5 [[decaAut]] per move, while only taking 1 &amp;quot;[[turn]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! Humanoid || Armataur || Naga || Djinni || Octopode || Felid&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Statue form humanoid.png]] || [[File:Statue form armataur.png]] || [[File:Statue form naga.png]] || [[File:Statue form djinni.png]] || [[File:Statue form octopode.png]] || [[File:Statue form felid.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Statue Form was replaced with the [[Granite talisman]] in [[0.31]].&lt;br /&gt;
*Prior to [[0.30]], Statue Form&amp;#039;s +50% melee damage applied before AC reduction, resulting in slightly higher damage.&lt;br /&gt;
*Prior to [[0.27]], Statue Form had 39% [[guaranteed damage reduction]] and was forbidden by [[Yredelemnul]].&lt;br /&gt;
*Prior to [[0.26]], Statue Form had an immunity to [[rot]].&lt;br /&gt;
*Prior to [[0.20]], Statue Form scaled with [[strength]], with UC = &amp;lt;code&amp;gt;6 + STR/3&amp;lt;/code&amp;gt; before the 50% damage boost.&lt;br /&gt;
*Prior to [[0.18]], Statue Form&amp;#039;s AC bonus was lower (17 + (spell power)/10), as [[Stoneskin]] was removed. Statue Form also gave a +2 STR bonus and a -2 DEX penalty.&lt;br /&gt;
*Prior to [[0.17]], Statue Form enhanced the AC bonus from Stoneskin.&lt;br /&gt;
*Prior to [[0.16]], Gargoyles could cast Statue Form; it gave them a lower AC bonus which still stacked with their natural AC and 50% GDR.&lt;br /&gt;
*Prior to [[0.15]], Statue Form also granted -10 [[EV]], and gave [[gargoyle]]s 62% GDR. It also used [[Earth Magic]] to determine AC instead of [[spell power]] and prevented [[scramble|scrambling]].&lt;br /&gt;
*Prior to [[0.14]], [[merfolk]] could not use Statue Form in [[deep water]] (if they fell in while in Statue Form, they would revert to normal).&lt;br /&gt;
*Prior to [[0.13]], it only granted the player one rank of [[poison resistance]].&lt;br /&gt;
&lt;br /&gt;
{{Forms}}&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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