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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}{{spell info}}{{AttackSpell&lt;br /&gt;
 |name=Static Discharge&lt;br /&gt;
 |formula = 1 + 1d(3 + pow/12)&lt;br /&gt;
 |maxdmg = 1 + 1d(7)&lt;br /&gt;
 |maxsp = 50&lt;br /&gt;
 |tohit = Never misses&lt;br /&gt;
 |range = 1 (but can jump to monsters adjacent to the victim)&lt;br /&gt;
 |target = Self&lt;br /&gt;
 |special = Ignores [[AC]]&amp;lt;br&amp;gt;Reduced damage to caster}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Static Discharge&amp;#039;&amp;#039;&amp;#039; is a level 2 [[Conjurations]]/[[Air Magic]] spell which releases charges of [[electricity]] at one or more targets adjacent to the caster. &lt;br /&gt;
&lt;br /&gt;
[[Air Elementalist]]s begin with this spell in their libraries.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Static Discharge deals electric damage to &amp;lt;code&amp;gt;1d(2 + pow/25)&amp;lt;/code&amp;gt; adjacent targets,&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-damage.cc|2583}}&amp;lt;/ref&amp;gt; ignoring [[AC]]. &lt;br /&gt;
&lt;br /&gt;
For each target hit directly, an &amp;quot;arc&amp;quot; is created. Arcs will hit a creature adjacent to the previous target, repeating up to &amp;lt;code&amp;gt;1d(2 + pow/25)&amp;lt;/code&amp;gt; times.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-damage.cc|2586}}&amp;lt;/ref&amp;gt; Each individual arc can only hit a creature once. However, a creature can be hit by multiple &amp;#039;&amp;#039;different&amp;#039;&amp;#039; arcs at once. E.g. if there are 2 monsters adjacent to the caster, up to 2 arcs can be created, so each monster can be hit twice.&lt;br /&gt;
&lt;br /&gt;
If an arc hits the caster, its damage is halved. This spell does not affect electricity-immune targets; any arcs aimed at immune creatures will immediately ground out.&lt;br /&gt;
&lt;br /&gt;
The [[Arc Blade]] uses a particularly high-powered version of this spell for its special effect.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Static Discharge is a decent attacking spell for its level. It&amp;#039;s most helpful against crowds of monsters, as such crowds allow for multiple arcs to bounce through them. Because it ignores AC and EV, it&amp;#039;s also good against monsters with high defenses, such as [[orc warrior]]s and [[killer bee]]s.&lt;br /&gt;
&lt;br /&gt;
Exercise caution against crowds, though -- much like [[axes]], having more targets for Static Discharge means you&amp;#039;ll also be taking more attacks. Unlike axes, Static Discharge can also hit monsters behind the target. When used in a hallway, you can hit 2 monsters while only being hit back by one (but for less damage than if both were adjacent to you).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.31]], Static Discharge arcs dealt &amp;lt;code&amp;gt;1d(2 + pow/15)&amp;lt;/code&amp;gt; to the player, even if a monster was casting the spell.&lt;br /&gt;
*Prior to [[0.30]], Static Discharge dealt &amp;lt;code&amp;gt;2 + 1d(3 + pow/8)&amp;lt;/code&amp;gt; damage, hit up to &amp;lt;code&amp;gt;1d(2 + pow/20)&amp;lt;/code&amp;gt; targets, and had a power cap of 100. rElec monsters were fully immune to this spell.&lt;br /&gt;
*Prior to [[0.29]], this spell dealt &amp;lt;code&amp;gt;2 + 1d(5 + Power/10 + (1d(Power)-1)/10)&amp;lt;/code&amp;gt; damage. The number of targets an arc could hit wasn&amp;#039;t predetermined before cast; the power was reduced for each arc of the spell, and power determined the chance of making a new arc.&lt;br /&gt;
*Prior to [[0.27]], this spell was a level 3 spell.&lt;br /&gt;
*Prior to [[0.26]], [[insubstantial wisp]]s could cast this spell.&lt;br /&gt;
*Prior to [[0.13]], this spell would deal less damage to levitating or flying targets.&lt;br /&gt;
*Prior to [[0.9]], Static Discharge was a level 4 spell.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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