<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Star_jelly</id>
	<title>Star jelly - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Star_jelly"/>
	<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Star_jelly&amp;action=history"/>
	<updated>2026-08-06T17:11:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Star_jelly&amp;diff=4014&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Star_jelly&amp;diff=4014&amp;oldid=prev"/>
		<updated>2026-06-16T09:24:03Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
{{list of|jellies}}&lt;br /&gt;
{{monster info|star jelly}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Star jellies&amp;#039;&amp;#039;&amp;#039; are high-tier slimes found in [[the Slime Pits]]. They are fast, lightly-omniresistant, and have antimagic attacks. They also brandish a uniquely dangerous gimmick: when they are injured below 40% of their max health (i.e. becoming &amp;quot;severely wounded&amp;quot;), they will produce a flurry of three {{magenta|*}} [[File:Shooting_star.png]] &amp;#039;&amp;#039;&amp;#039;shooting star&amp;#039;&amp;#039;&amp;#039; projectiles, akin to those made from [[orb]]s of [[stardust]]. These are speed 20 [[foxfire]] style projectile-monsters that don&amp;#039;t hit allies, deal 4d12 irresistable damage that can&amp;#039;t be evaded or blocked, and which last either 20 turns (200 [[aut]]) or a maximum travel distance of 12 spaces away. They do, however, have a single turn of spawning before they can actually fly forward and injure anything.&lt;br /&gt;
&lt;br /&gt;
When a star jelly fires off its stars, it will gained a [[diminished spells]] status, and it will only get stars again after the status wears off in 50 to 65 turns. This is also indicated visually in Tiles by losing its sparkles and glow:&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! Default || Diminished&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Star jelly animation.gif]] || [[File:Star jelly expended.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
With an average of four or more star jellies encountered in the dive to Slime:5 and several more coming out of [[the Royal Jelly]] as its fought, every character intending to take the [[Rune of Zot|slimy rune]] needs to have some plan to handle shooting star damage. The occasional characters with 40+ [[AC]] left at decent HP can usually take the damage head-on without particularly caring much about it if there&amp;#039;s not a lot of other enemies present, as can characters managing fights ending with 200+ [[HP]], but most other characters should have one of several options planned in advance:&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* Mid-tier ally spells readied while damaging the jelly from afar can easily absorb multiple stars, whether in [[Summoning]] or [[Forgecraft]] or with [[Necromancy]] prepared in advance. (Cross-school spells, like [[Forge Monarch Bomb]] for [[Fire Magic]] users, are still reasonably accessible for lategame conjurers.) Endgame level 8 and 9 spells work fine for handling most of the branch in general, of course, with [[Fire Storm]] being particularly notable for making [[fire vortex|fire vortices]] to block shots.&lt;br /&gt;
** Relying on weak allies in Slime can be dangerous due to the presence of [[colossal amoeba]]s- if both are present, the threat of one versus the other depends on one&amp;#039;s frailty versus one&amp;#039;s damage output.&lt;br /&gt;
* God-provided allies, whether from active invocations like [[Fedhas]] and [[Makhleb]] and [[Trog]], or as a regular presence like with [[Hepliaklqana]] and [[Beogh]], can also take the shots for you if particularly needed.&lt;br /&gt;
* [[Evocable_items|Evokers]] like [[phantom mirror]]s, [[box of beasts|boxes of beasts]], and [[sack of spiders|sacks of spiders]] aren&amp;#039;t the most repeatable with low enchantment or low [[Evocations]] skill, and most other Slime monsters have too high [[Will]] to make [[wand of charming|wands of charming]] reliable without using [[guile|orbs of guile]] or [[Sphinx Form]], but these are technically still options.&lt;br /&gt;
=== Movement ===&lt;br /&gt;
* With a maximum travel distance of 12 tiles away and the capacity to knock back their foes on hit, preparing [[Passage of Golubria]] in advance or positioning to make use of [[Gell&amp;#039;s Gavotte]], then walking away afterwards, can help reduce the number of stars hitting to one or even zero.&lt;br /&gt;
**Most other [[Translocations]] spells and effects don&amp;#039;t reliably provide a lot of distance, though a lucky [[Blink]] can provide a headstart, and [[Haste]] or some clever chained uses of [[Vhi&amp;#039;s Electric Charge]] can also help provide enough distance to [[teleport]] or generally escape. Hasted [[Barachi]] can also try hopping.&lt;br /&gt;
**While shooting stars are [[Will]] immune, [[Dispersal]]&amp;#039;s fallback effect will blink them away right before they can hit you, allowing you to continue to run away and time them out. (If you can&amp;#039;t run away very far, their duration also won&amp;#039;t last multiple Dispersal casts.)&lt;br /&gt;
* If all else fails, a [[scroll of blinking]] is likely to provide sufficient distance when paired with running away.&lt;br /&gt;
=== Other Interactions ===&lt;br /&gt;
Most of these options are somewhat expensive, but may serve as one&amp;#039;s last resort or help with the big Royal Jelly fight.&lt;br /&gt;
* [[Cheibriados]]&amp;#039;s Temporal Distortion requires two activations to last long enough and costs a fair bit of piety to use each time against star jellies, but works with few other issues.&lt;br /&gt;
** Step From Time provides enough time for the stars to fade away, but also for a given star jelly to recover its stars- this can save one&amp;#039;s life, but it also doesn&amp;#039;t permit much forward progress in terms of killing given star jellies (though it might help with killing other present monsters, like while fighting the Royal Jelly).&lt;br /&gt;
* [[Dithmenos]]&amp;#039;s Primordial Nightfall setting one&amp;#039;s LOS to zero interacts strangely with projectile monsters, leaving them unable to hit until one&amp;#039;s LOS raises back up to at least 1. Since this doesn&amp;#039;t actually remove the stars, this mostly just helps with [[teleport]]ing out.&lt;br /&gt;
* [[Nemelex Xobeh]]&amp;#039;s [[Tomb card]]s can provide star cover if there&amp;#039;s no adjacent enemies, though it will also let the star jellies recover back to full health. Using a [[wand of digging]] can open the Tomb up early, but the stars will still be present if you don&amp;#039;t wait and count up to 20.&lt;br /&gt;
* [[Uskayaw]]&amp;#039;s Grand Finale and [[Maxwell&amp;#039;s Capacitive Coupling]] are instant kill effects that don&amp;#039;t deal damage, skipping the shooting stars entirely.&lt;br /&gt;
* [[Zin]]&amp;#039;s Sanctuary removes all slow projectiles, which includes shooting stars.&lt;br /&gt;
* If you have exceptionally high non-elemental damage, you can also destroy the stars themselves- they have full elemental immunities and fly, but no AC and only 100 HP. Mostly, this means deploying [[Storm Form]] or two-handed weapons with [[Manifold Assault]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
As the in-world quote alludes to, [https://en.wikipedia.org/wiki/Star_jelly star jelly] (or astromyxin, or astral jelly) is a real-world phenomenon of disappearing gelatin said in folklore to appear after meteor showers. This has a number of theorized origins, from fungi to slime molds to algae to, indeed, the spawn and oviducts of frogs and other amphibians.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Star jellies were added in [[0.34]] as part of the version&amp;#039;s updates to [[the Slime Pits]].&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>