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	<title>Spider&#039;s Nest - Revision history</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{Flavour|The crumbling, web-choked caverns of the Spider Nest are packed with poisonous arthropods and assorted creepy-crawlies.&lt;br /&gt;
&lt;br /&gt;
A dungeon features only one of the Spider Nest and Snake Pit branches.&lt;br /&gt;
&lt;br /&gt;
The entrance to this branch can be found between levels 2 and 3 of the Lair of Beasts.&lt;br /&gt;
&lt;br /&gt;
This branch is 4 levels deep.&lt;br /&gt;
&lt;br /&gt;
This branch contains the gossamer rune of Zot.}}&lt;br /&gt;
&lt;br /&gt;
[[File:Spider entry.png]] The &amp;#039;&amp;#039;&amp;#039;Spider&amp;#039;s Nest&amp;#039;&amp;#039;&amp;#039; [[branch]] is a crumbling 4-floor [[branch]] filled with all manner of [[poison]]ous [[list of arachnids|arachnids]] and [[list of insects|insects]]. Adventurers willing to brave it are rewarded with the gossamer [[rune of Zot]] on its lowest floor. &lt;br /&gt;
&lt;br /&gt;
Spider&amp;#039;s entrance is located between [[Lair]]:2 and Lair:3. If you find Spider, you will not find [[Snake Pit]] in your current game. &lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
In general, Spider&amp;#039;s floor plan is chaotic and haphazard. Like [[the Lair]], but cramped, it&amp;#039;s filled with narrow tunnels and large caverns. Choke points are uncommon, giving swift monsters many opportunities to surround you. [[Web]]s and pools of [[shallow water]] are common.&lt;br /&gt;
&lt;br /&gt;
Do not underestimate the final vault on Spider:4 — not only is it full of more dangerous creatures, but a [[moth of wrath]] can turn a posse of jumping spiders, wolf spiders, and emperor scorpions into a deadly tide of chitin extremely quickly.&lt;br /&gt;
&lt;br /&gt;
===Monster Description===&lt;br /&gt;
This branch is teeming with &amp;#039;common&amp;#039; spiders, like [[redback]]s and [[tarantella]]s. Fast, evasive enemies in great numbers, they&amp;#039;ll swarm you in no time. Thankfully, these spiders have no resistances, low [[AC]], minimal [[willpower]], and are vulnerable to [[poison]], so many crowd-control options are effective (see below for a list). &lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll find many tougher threats interspersed throughout the crowd. The likes of [[entropy weaver]]s, [[broodmother]]s, and [[jorogumo]] are strong on their own, and even worse when combined with a pack of spiders. [[Demonic crawler]]s regenerate extremely quickly; you&amp;#039;ll need high damage/turn (or a way to disable them). Casters should be especially weary of [[ghost moth]]s, naturally [[invisible]] monsters who&amp;#039;ll quickly drain your MP. &lt;br /&gt;
&lt;br /&gt;
There are also many &amp;quot;buffing&amp;quot; enemies, including [[torpor snail]]s ([[slow]] you), [[pharaoh ant]]s (cast [[Bind Souls]] on death, turning killed spiders into [[simulacrum]]), and [[moths of wrath]] ([[berserk]] others, turning even [[redback]]s into powerful melee threats).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Poison resistance is very helpful. The common [[redback]] can deal 33 - 58 HP worth of [[poison]] per hit, and each spider can move twice per player turn. If you don&amp;#039;t have rPois, be prepared to use many [[potions of curing]].&lt;br /&gt;
&lt;br /&gt;
Casters should be prepared to deal with [[ghost moth]]s before entering Spider.&lt;br /&gt;
&lt;br /&gt;
Crowd-control options that work particularly well against spiders:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Poison]]&amp;#039;&amp;#039;&amp;#039;. [[Olgreb&amp;#039;s Toxic Radiance]] is brutally effective against spiders, while [[Mephitic Cloud]] can disable most things here. Note that most of the &amp;#039;tough&amp;#039; threats are only neutral to poison, while [[emperor scorpion]]s, [[ghost moth]]s, and [[pharaoh ant]]s are resistant/immune to it.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Necromancy]]&amp;#039;&amp;#039;&amp;#039;. With so many spiders, it&amp;#039;s easy to create a swarm of undead on your side. Undead are immune to poison, so they&amp;#039;ll perform well in combat. Note that you&amp;#039;ll need a way to kill things (such as [[Borgnjor&amp;#039;s Vile Clutch]]) before you can create undead allies.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Evocations]]&amp;#039;&amp;#039;&amp;#039;. The [[tin of tremorstones]] and [[condenser vane]] are tailor made for fighting crowds; if you have good [[Evocations]] skill, these work phenomenally. A [[lightning rod]] can be used in a similar fashion. The common spiders all have low willpower, so hex [[wand]]s are good, too. A [[wand of charming]] turns spiders on your side, a [[wand of paralysis]] gives you 1 less thing that&amp;#039;s attacking you in melee.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Scrolls of fear]]&amp;#039;&amp;#039;&amp;#039;. Fear won&amp;#039;t work against spider [[simulacrum]], but it&amp;#039;s very likely to scare the living and demonic creatures here.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Invisible|Invisibility]]&amp;#039;&amp;#039;&amp;#039;. Almost everything is unable to [[see invisible]]. Even [[ghost moth]]s can&amp;#039;t see invisible, giving casters protection against MP drain. Standing inside a [[sun moth]]s&amp;#039; halo will reveal you if invisible, however.&lt;br /&gt;
&lt;br /&gt;
===Useful Traits===&lt;br /&gt;
*Strong [[AC|physical defenses]]&lt;br /&gt;
*[[Poison resistance]]&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
*[[Corrosion resistance]] for [[entropy weaver]]s&lt;br /&gt;
*[[Cold resistance]], useful for fighting [[pharaoh ant]]-created [[simulacrum (monster)|simulacra]]&lt;br /&gt;
*[[Negative energy resistance]], to reduce damage from [[Jorogumo]]s&amp;#039; [[Bolt of Draining]]&lt;br /&gt;
*[[Electricity resistance]], to make [[spark wasp]]s less deadly&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:0; padding:0;&amp;quot;&lt;br /&gt;
|{{monsterlink|Redback}} || {{monsterlink|Tarantella}} || {{monsterlink|Jumping spider}} || {{monsterlink|Culicivora}} || {{monsterlink|Boulder beetle}}&lt;br /&gt;
|-&lt;br /&gt;
|{{monsterlink|Orb spider}} || {{monsterlink|Wolf spider}} || {{monsterlink|Demonic crawler}} || {{monsterlink|Steelbarb worm}} || {{monsterlink|Torpor snail}} &lt;br /&gt;
|-&lt;br /&gt;
|{{monsterlink|Pharaoh ant}} || {{monsterlink|Entropy weaver}} || {{monsterlink|Radroach}} || {{monsterlink|Moth of wrath}} || {{monsterlink|Ghost moth}}&lt;br /&gt;
|-&lt;br /&gt;
|{{monsterlink|Emperor scorpion}} ||  {{monsterlink|Broodmother}} || {{monsterlink|Jorogumo}} || {{monsterlink|Spark wasp}} || {{monsterlink|Meliai}}&lt;br /&gt;
|-&lt;br /&gt;
|{{monsterlink|Sun moth}} || {{monsterlink|Death scarab}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uniques===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:0; padding:0;&amp;quot;&lt;br /&gt;
| {{monsterlink|Agnes}}&lt;br /&gt;
| {{monsterlink|Aizul}}&lt;br /&gt;
| {{monsterlink|Arachne}}&lt;br /&gt;
| {{monsterlink|Asterion}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monsterlink|Azrael}}&lt;br /&gt;
| {{monsterlink|Bai Suzhen}}&lt;br /&gt;
| {{monsterlink|Donald}}&lt;br /&gt;
| {{monsterlink|Frances}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monsterlink|Jorgrun}}&lt;br /&gt;
| {{monsterlink|Josephine}}&lt;br /&gt;
| {{monsterlink|Kirke}}&lt;br /&gt;
| {{monsterlink|Louise}}&lt;br /&gt;
|-&lt;br /&gt;
| {{monsterlink|Mara}}&lt;br /&gt;
| {{monsterlink|Nikola}}&lt;br /&gt;
| {{monsterlink|Roxanne}}&lt;br /&gt;
| {{monsterlink|Rupert}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.28]], the Spider&amp;#039;s Nest overwent an overhaul; changing existing inhabitants while adding many new ones ([[Culicivora]], [[pharaoh ant]]s, [[steelbarb worm]]s, [[radroach]]es, [[jorogumo]], [[broodmother]]s). The branch was also made normal noise again (instead of quiet).&lt;br /&gt;
*In [[0.26]] [[boulder beetle]]s came back as rare inhabitants.&lt;br /&gt;
*Prior to [[0.19]], [[boulder beetle]]s and [[wasp]]s inhabited the Spider&amp;#039;s Nest.&lt;br /&gt;
*Prior to [[0.17]], Spider&amp;#039;s Nest was 5 floors long. [[Goliath beetle]]s, [[boring beetle]]s and [[giant mite]]s were removed, while [[entropy weaver]]s and [[torpor snail]]s were added.&lt;br /&gt;
*Prior to [[0.11]], the Spider&amp;#039;s Nest was a simple 1-floor sub-branch with similar monsters and some treasure (occasionally including ambrosia), but no rune.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Branches]]&lt;br /&gt;
&lt;br /&gt;
{{branches}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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