<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Species</id>
	<title>Species - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Species"/>
	<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Species&amp;action=history"/>
	<updated>2026-08-03T23:22:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Species&amp;diff=1411&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Species&amp;diff=1411&amp;oldid=prev"/>
		<updated>2026-06-16T09:10:52Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
In &amp;#039;&amp;#039;Dungeon Crawl&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;species&amp;#039;&amp;#039;&amp;#039; selection determines a character&amp;#039;s stats, recommended backgrounds, skill aptitudes, special abilities and equipment options. The game offers [[27]] different playable species; most are essentially humanoid, although some are human-animal hybrids and a few are even stranger.&lt;br /&gt;
&lt;br /&gt;
==Species List==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Armataur]] (At):&amp;#039;&amp;#039;&amp;#039; A scaly, four-legged mammalian hybrid which [[rampage]]s into combat, increasing their regeneration as they do so.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Barachi]] (Ba):&amp;#039;&amp;#039;&amp;#039; An amphibious, frog-like humanoid with an exceptionally vicious disposition. They can hop long distances, though their movement is otherwise somewhat slow.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Coglin]] (Co):&amp;#039;&amp;#039;&amp;#039; A species of goblins that have developed mechanical exoskeletons. They are capable of wielding two weapons at once, but cannot wear [[jewellery]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Deep Elf]] (DE):&amp;#039;&amp;#039;&amp;#039; A cave-dwelling species of elf; smaller and weaker than others, but with incredible magical aptitude. A very good choice for [[spellcaster]]s.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Demigod]] (Dg):&amp;#039;&amp;#039;&amp;#039; A humanoid with divine heritage that prevents them from worshiping any god. They have excellent [[stat|attribute]] growth, but learn skills and gain levels slowly.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Demonspawn]] (Ds):&amp;#039;&amp;#039;&amp;#039; A humanoid with demonic heritage, able to worship any god but the [[good gods]]. They acquire [[Demonspawn mutations|powerful mutations]] as they mature.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Djinni]] (Dj):&amp;#039;&amp;#039;&amp;#039; A spirit of smokeless fire that powers their magic with their own life force. They spontaneously gain spells as they grow instead of learning them from [[book]]s.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Draconian]] (Dr):&amp;#039;&amp;#039;&amp;#039; A humanoid dragon that eventually matures into a random adult form, with different aptitudes and a breath weapon based on its colour.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Felid]] (Fe):&amp;#039;&amp;#039;&amp;#039; A sapient cat that is incapable of using almost all forms of equipment and many items, but is stealthy and can gain multiple lives.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Formicid]] (Fo):&amp;#039;&amp;#039;&amp;#039; A humanoid ant with four powerful arms that allow them to wield two-handed weapons with a shield. They can dig through rock walls and have a permanent [[stasis]] effect.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Gargoyle]] (Gr):&amp;#039;&amp;#039;&amp;#039; A winged humanoid with stony skin and a large array of intrinsic benefits, all of which are somewhat offset by their inherent frailty. &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Gnoll]] (Gn):&amp;#039;&amp;#039;&amp;#039; A vaguely dog-like humanoid that has incredible aptitudes for all skills, but must train all skills simultaneously.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Human]] (Hu):&amp;#039;&amp;#039;&amp;#039; The basic species against which all others are measured. They have average [[aptitude]]s across the board and regenerate more quickly when they explore.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Kobold]] (Ko):&amp;#039;&amp;#039;&amp;#039; A small, unpleasant species of humanoid with a [[Nightstalker|natural affinity for the shadows]]. They level quickly and are quite good as sneaky assassins or as well-rounded mages.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Mountain Dwarf]] (MD):&amp;#039;&amp;#039;&amp;#039; A species of dwarves that are able to cast spells easily in heavy armour, and that are able to enchant [[artefact]]s.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Merfolk]] (Mf):&amp;#039;&amp;#039;&amp;#039; An aquatic, magical race of half-humanoids, half-fish that thrive in the water. Great aptitudes for [[Polearms]], [[Transmutations]], and [[Ice Magic]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Minotaur]] (Mi):&amp;#039;&amp;#039;&amp;#039; A brawny, bipedal bovine species. Great at all forms of physical combat (both ranged and up close), but horrible with all forms of magic.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Mummy]] (Mu):&amp;#039;&amp;#039;&amp;#039; A dry and bandaged corpse animated by unholy magic and uniquely attuned to [[Necromancy]] and [[Faith|the gods]]. However, they have slow skill growth, are unable to drink [[potion]]s, and fear [[fire]] above all else.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Naga]] (Na):&amp;#039;&amp;#039;&amp;#039; A hybrid creature with a humanoid torso and a serpentine lower half. Exceptionally stealthy and skilled with [[Alchemy]], but moves slowly.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Octopode]] (Op):&amp;#039;&amp;#039;&amp;#039; An amphibious octopus-like creature with eight tentacles. Cannot wear most types of armour (only [[hat]]s and [[shield]]s), but can wear eight [[ring]]s at once and is at home in water.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Oni]] (On):&amp;#039;&amp;#039;&amp;#039; Enormous and rowdy humanoids who get free swings and double healing from potions. They are competent at melee, magic, and throwing.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Poltergeist]] (Po):&amp;#039;&amp;#039;&amp;#039; Undead trickster spirits capable of haunting up to six pieces of auxiliary armour. They have an affinity for [[Hexes]], and gain [[AC|protection]] from inflicting debuffs on their enemies.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Revenant]] (Re):&amp;#039;&amp;#039;&amp;#039; Undead skeletons that have a complicated relationship with magic. They have reduced magic reserves, but their [[spellclaws|claws]] give them free attacks whenever they cast a damaging spell, and with the ability to enkindle their spellcasting.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Spriggan]] (Sp):&amp;#039;&amp;#039;&amp;#039; A tiny, fey humanoid. They move extremely swiftly and have high aptitudes for the subtler schools of magic, but cannot wear most forms of armour.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Tengu]] (Te):&amp;#039;&amp;#039;&amp;#039; A somewhat fragile yet evasive bird-like species with a beak, talons, and a propensity for violence, both physical and magical. They eventually learn to fly.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Troll]] (Tr):&amp;#039;&amp;#039;&amp;#039; Even larger and stronger than the oni, with huge claws, regenerative powers, and abysmal aptitude for most skills that aren&amp;#039;t clawing their foes to death or throwing things.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;[[Vine Stalker]] (VS):&amp;#039;&amp;#039;&amp;#039; A fragile creature made of parasitic vines grown from a humanoid core. They have a powerful, magic-draining bite and regenerate incredibly swiftly.&lt;br /&gt;
&lt;br /&gt;
==Table of Aptitudes==&lt;br /&gt;
Your species choice determines [[aptitudes]], the speed at which you learn different [[skills]].&lt;br /&gt;
&lt;br /&gt;
The following tables list aptitudes for each species and skill combination.&lt;br /&gt;
&lt;br /&gt;
===General Skills===&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Apt|aptitude_chart_general}}&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Ranged Combat===&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Apt|aptitude_chart_combat}}&lt;br /&gt;
&lt;br /&gt;
===Spellcasting and Magic===&lt;br /&gt;
&lt;br /&gt;
{{#invoke:Apt|aptitude_chart_magic}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The following species were added/removed in the given versions. If not otherwise specified, a species was present in the first version of DCSS.&lt;br /&gt;
&lt;br /&gt;
===Removed species===&lt;br /&gt;
*[[Ghoul]] (Gh) - Removed in [[0.33]]&lt;br /&gt;
*[[Vampire]] (Vp) - Removed in [[0.33]]&lt;br /&gt;
*[[Hill Orc]] (HO) - Removed in [[0.32]]&lt;br /&gt;
*[[Meteoran]] (Me) - Removed in [[0.31]]&lt;br /&gt;
*[[Ogre]] (Og) - Removed in [[0.31]]&lt;br /&gt;
*[[Palentonga]] (Pa) - Removed in [[0.30]]&lt;br /&gt;
*[[Deep Dwarf]] (DD) - Removed in [[0.29]]&lt;br /&gt;
*[[Halfling]] (Ha) - Removed in [[0.27]]&lt;br /&gt;
*[[Centaur]] (Ce) - Removed in [[0.26]]&lt;br /&gt;
*[[High Elf]] (HE) - Removed in [[0.20]]&lt;br /&gt;
*[[Sludge Elf]] (SE) - Removed in [[0.13]]&lt;br /&gt;
*[[Mountain Dwarf]] (MD) - Removed in [[0.10]]&lt;br /&gt;
*[[Gnome]] (Gm - formerly Gn before the addition of Gnolls) - Removed in [[0.5]]&lt;br /&gt;
*[[Grey Elf]] (GE) - Removed in [[0.5]]&lt;br /&gt;
*[[Ogre-mage]] (OM) - Merged with [[Ogre]]s in [[0.5]]&lt;br /&gt;
*[[Hill Dwarf]] (HD) - Removed in [[0.3]]&lt;br /&gt;
*[[Elf (race)|Elf]] (El) - Removed in [[0.3]]&lt;br /&gt;
&lt;br /&gt;
===Added===&lt;br /&gt;
*[[Revenant]] (Re) - Added in [[0.33]]&lt;br /&gt;
*[[Poltergeist]] (Po) - Added in [[0.33]]&lt;br /&gt;
*[[Coglin]] (Co) - Added in [[0.32]]&lt;br /&gt;
*[[Mountain Dwarf]] (MD) - Returned in [[0.32]]&lt;br /&gt;
*[[Oni]] (On) - Added in [[0.31]]&lt;br /&gt;
*[[Armataur]] (At) - Added in [[0.30]]&lt;br /&gt;
*[[Meteoran]] (Me) - Added in [[0.29]]&lt;br /&gt;
*[[Djinn]] (Dj) - Added in [[0.27]]&lt;br /&gt;
*[[Palentonga]] (Pa) - Added in [[0.26]]&lt;br /&gt;
*[[Gnoll]] (Gn) - Added in [[0.21]]&lt;br /&gt;
*[[Barachi]] (Ba) - Added in [[0.20]]&lt;br /&gt;
*[[Formicid]] (Fo) - Added in [[0.14]]&lt;br /&gt;
*[[Vine Stalker]] (VS) - Added in [[0.14]]&lt;br /&gt;
*[[Gargoyle]] (Gr) - Added in [[0.13]]&lt;br /&gt;
*[[Octopode]] (Op) - Added in [[0.10]]&lt;br /&gt;
*[[Felid]] (Fe) - Added in [[0.8]]&lt;br /&gt;
*[[Deep Dwarf]] (DD) - Added in [[0.5]]&lt;br /&gt;
*[[Vampire]] (Vp) - Added in [[0.4]]&lt;br /&gt;
&lt;br /&gt;
===Renamed===&lt;br /&gt;
*[[Tengu]] (Te) - Known as [[Kenku]] (Ke) prior to [[0.10]]&lt;br /&gt;
&lt;br /&gt;
===Never included in a stable version===&lt;br /&gt;
*[[Mayflytaur]] (My) - Introduced and removed in 0.29 for [[DCSS April Fools&amp;#039; Jokes|April Fools]] 2022.&lt;br /&gt;
*[[Lava Orc]] (LO) - Originally planned for 0.13, 0.14, or 0.15&lt;br /&gt;
&lt;br /&gt;
[[Category:Species|*]]&lt;br /&gt;
{{species}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>