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	<title>Spatial maelstrom - Revision history</title>
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	<updated>2026-08-03T07:53:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Spatial_maelstrom&amp;diff=1483&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:10:55Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version017}}&lt;br /&gt;
{{list of | vortices}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spatial maelstroms&amp;#039;&amp;#039;&amp;#039; are a more advanced form of [[spatial vortex]], no longer [[confused]] and capable of creating new spatial vortices by consuming [[wall]]s and converting their matter into chaos (this randomly affects adjacent walls, and always affects walls they move into). Their better-than-[[spriggan]] speed, wall destruction, and rapid [[distortion]] hits make them high-profile threats within the branch, and almost impossible to escape on foot. They only appear in [[the Abyss]] and Abyss-themed [[Ziggurat]] floors - any other [[branch]] will quickly expel maelstroms back to the Abyss, even when generated via [[Lugonu]]&amp;#039;s Corruption ability.&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Spatial vortices are surprisingly rare in the Abyss outside of one exit vault and one rune vault. As such, seeing multiple spatial vortices wandering around might indicate the presence of a maelstrom beyond your field of vision, and is therefore your cue to consider going a different direction.&lt;br /&gt;
*Their distortion attacks can chew through your [[HP]] rapidly, send you into the more dangerous levels of the Abyss, or suddenly [[teleport]] you into unknown and potentially occupied terrain at low health. This, paired with their breeding habits and their speed, makes them top-priority threats; feel free to use consumables or heavy magic.&lt;br /&gt;
*If possible, try to lure them into wide open areas to reduce the number of spatial vortices they can produce. More often than not, however, you won&amp;#039;t find them until they&amp;#039;ve already devoured a section of the Abyss.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Spatial maelstroms were added in [[0.12]].&lt;/div&gt;</summary>
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