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	<title>Skull of Zonguldrok - Revision history</title>
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	<updated>2026-08-05T21:17:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Maintenance script: Importing CrawlWiki content</title>
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		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version033}}&lt;br /&gt;
{{flavour|The skull of a legendary necromancer, seemingly parted from the rest of its body. When held, it seems disinclined to explain the precise circumstances of its ending up in this state, but offers no objection to others siphoning what considerable necromantic power still remains in its ancient bones.}}&lt;br /&gt;
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[[File:Urand skull of zonguldrok.png]] &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;the skull of Zonguldrok&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Orb]]&amp;lt;br&amp;gt;&lt;br /&gt;
Adds the [[reaping]] brand to your weapon, which has a chance to convert slain enemies into [[spectral thing]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
+1 [[hat]] slot&amp;lt;br&amp;gt;&lt;br /&gt;
[[negative energy resistance|rN+]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Intelligence]] +4&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evil]]&lt;br /&gt;
&lt;br /&gt;
==Desirability==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;skull of Zonguldrok&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;{{source ref|0.33.1|art-data.txt|1855}}&amp;lt;/ref&amp;gt; is an orb that offers a few stats, an extra item slot, and a reaping passive. The lack of a negative side effect makes the [[negative energy resistance|rN+]] and [[Intelligence|Int]] +4 at least competitive with standard-quality [[orb|orbs]], and a spare [[randart]]-level [[hat]] can significantly improve the skull&amp;#039;s viability. The reaping [[ego]] is also generally great — allies that scale with the strength of the threats you face are great, though [[spellcaster|spellcasters]] have to go out of their way to kill opponents with their weapons instead of using their [[spell|spells]], which can expose them to unnecessary danger.&lt;br /&gt;
&lt;br /&gt;
Being an offhand item means the skull has several caveats to its usefulness, however: melee characters are limited to [[handedness|one-handed]] [[weapon|weapons]] and can&amp;#039;t use [[shield|shields]] nor [[Unarmed Combat#Offhand punch|offhand attacks]], which can gut their damage and/or defenses; while [[ranged weapons]] users are screwed out of most strong weapons outside of the slow-firing [[hand cannon|hand cannons]]. This potential loss of damage means, alongside the fact reaping will only provide value once you&amp;#039;ve already killed an enemy, that evaluating your options is important to know whether the skull is your best option or if you&amp;#039;re giving up too much damage or utility in order to wield it.&lt;br /&gt;
&lt;br /&gt;
===Prevents===&lt;br /&gt;
*Reaping souls with the skull&amp;#039;s effect will offend the [[good god|good gods]].&lt;br /&gt;
*[[Yredelemnul]] already reaps zombies, so the reaping brand is useless.&lt;br /&gt;
*[[Gozag]] and [[Okawaru]] prevent reaping entirely.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.33]], this unrand was added to the game, replacing the [[Sword of Zonguldrok]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
[[Category:Unrands]]&lt;br /&gt;
[[Category:Orbs]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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