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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Sickness</id>
	<title>Sickness - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Sickness"/>
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	<updated>2026-08-05T08:39:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Sickness&amp;diff=1338&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Sickness&amp;diff=1338&amp;oldid=prev"/>
		<updated>2026-06-16T09:10:47Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version030}}&lt;br /&gt;
{{flavour|You have been sickened, and your health will no longer regenerate.}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sickness&amp;#039;&amp;#039;&amp;#039; is a [[status effect]] that prevents characters from naturally regenerating [[HP]] until it wears off. It does not affect [[Trog]]&amp;#039;s Hand, [[Jiyva]] regeneration, or [[ambrosia]]. Other, non-regeneration sources of healing work normally.&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
*Being within [[line of sight]] of an [[ancient zyme]].&lt;br /&gt;
&lt;br /&gt;
==Dealing with==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Immunity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*[[Undead]] ([[Ghoul]], [[Mummy]], bloodless [[Vampire]], [[lichform]]) and [[nonliving]] ([[Gargoyle]], [[Djinn]], [[Statue Form]], [[Storm Form]], [[Wisp Form]]) creatures are immune to sickness.&lt;br /&gt;
*[[Miasma]] immunity confers immunity to sickness. This includes [[demonspawn]] with the [[Foul Stench]] mutation, and players in [[Shadow Form]].&lt;br /&gt;
*[[Zin]]&amp;#039;s Vitalisation provides temporary immunity (but does not cure existing sickness).&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Curing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Quaffing a [[potion of cancellation]] cures sickness.&lt;br /&gt;
*[[Elyvilon]]&amp;#039;s Purification also cures sickness.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.28]], the status changed colour depending on remaining duration (red -&amp;gt; pink -&amp;gt; yellow).&lt;br /&gt;
*Prior to [[0.27]], sickness was cured by drinking a [[potion of curing]] instead of a potion of cancellation. Also, increased regeneration rates would cause it to wear off more quickly.&lt;br /&gt;
*Prior to [[0.26]], sickness healed slower if hungry.&lt;br /&gt;
*Prior to [[0.19]], sickness had a chance to cause a single point of temporary [[stat]] damage.&lt;br /&gt;
*Prior to [[0.17]], casting [[Haunt]] could inflict sickness.&lt;br /&gt;
*Prior to [[0.15]], [[Kobold]]s would recover from sickness more quickly than other species.&lt;br /&gt;
*Prior to [[0.13]], sickness was one of the many unique [[needle]] [[brand]]s.&lt;br /&gt;
*Prior to [[0.10]], eating contaminated [[chunk]]s would occasionally cause you to become sick. [[Saprovore]]s were partially protected from this. In [[0.13]], [[nausea]] was introduced as an intermediate step between health and sickness. Eating food while nauseous would occasionally induce sickness, but had few downsides on its own.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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