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	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Shock_serpent</id>
	<title>Shock serpent - Revision history</title>
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	<updated>2026-08-05T02:56:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Shock_serpent&amp;diff=4855&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:26:32Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{list of | snakes}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
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==Useful Info==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shock serpents&amp;#039;&amp;#039;&amp;#039; are snakes which can release a powerful electric discharge when hit, striking the attacker. They are also able to shoot highly accurate electrical bolts. They can be found in the [[Snake Pit]].&lt;br /&gt;
&lt;br /&gt;
When hit by an attack that dealt more than 4 damage, and if the attacker is within range 3, it retaliates for &amp;lt;code&amp;gt;3d(4 + pow*3/2)&amp;lt;/code&amp;gt; electric damage, where &amp;lt;code&amp;gt;pow = damage_taken / 12&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.31.0|monster.cc|5666}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{source ref|0.31.0|fineff.cc|545}}&amp;lt;/ref&amp;gt; This activates for &amp;#039;&amp;#039;all&amp;#039;&amp;#039; attacks, melee or not. It even works if the shock serpent is disabled ([[paralysed]], [[petrified]], etc.) or [[invisible|can&amp;#039;t see you]]. As &amp;lt;code&amp;gt;BEAM_ELEC&amp;lt;/code&amp;gt; damage, it ignores 1/2 [[AC]].&lt;br /&gt;
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{{monster spells}}&lt;br /&gt;
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==Tips &amp;amp; Tricks==&lt;br /&gt;
*Without rElec, shock serpents can deal lots of damage. Electrical Bolt&amp;#039;s 3d13 might not seem like a lot, but serpents are fast (they can fire twice/player turn), and in the correct position, each bolt can [[doublezap]] (hitting you twice). In addition, electric damage ignores 1/2 of your [[AC]], and Electrical Bolt is noticeably more accurate than [[Lightning Bolt]]. And since they&amp;#039;re fast, it&amp;#039;s hard to escape from one.&lt;br /&gt;
**Try to avoid doublezaps whenever possible - see the [[doublezap]] article for more details.&lt;br /&gt;
*Even if you have rElec, attacking them (at close range) will inflict significant damage over time. Attack from a distance if you can.&lt;br /&gt;
*Shock serpents don&amp;#039;t have great [[willpower]]. A [[wand of polymorph]] will often change them into something more manageable.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.30]], shock serpent retaliation damage was reduced by 25%.&lt;br /&gt;
*Prior to [[0.22]], shock serpent retaliation didn&amp;#039;t check rElec properly.&lt;br /&gt;
*Prior to [[0.18]], when they took more than 4 points of damage, they lost all the accumulated charge dealing some minor damage to any creature near them.&lt;br /&gt;
*Shock serpents were added in [[0.14]].&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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