<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Sense_invisible</id>
	<title>Sense invisible - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.dungeoncrawlchili.org/index.php?action=history&amp;feed=atom&amp;title=Sense_invisible"/>
	<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Sense_invisible&amp;action=history"/>
	<updated>2026-08-05T07:32:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Sense_invisible&amp;diff=2800&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
		<link rel="alternate" type="text/html" href="https://wiki.dungeoncrawlchili.org/index.php?title=Sense_invisible&amp;diff=2800&amp;oldid=prev"/>
		<updated>2026-06-16T09:20:37Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{obsolete}}&lt;br /&gt;
&lt;br /&gt;
Monsters which &amp;quot;sense invisible&amp;quot; can tell where invisible opponents are, and have bonuses to perception in other cases. &lt;br /&gt;
&lt;br /&gt;
Effects of monster sense_invisible:&lt;br /&gt;
&lt;br /&gt;
* For anything that just checks you.visible_to(monster), it&amp;#039;s as strong as [[see invisible]].&lt;br /&gt;
* Monsters with “sense invisible” have a better chance of noticing stealthy players than those with “see invisible”.&lt;br /&gt;
* “sense invisible” has some effect on a monster guessing an invisible foe&amp;#039;s position: Without, it guesses within radius 2 around itself, with within radius 3. This makes it easier to escape from non-sensing monsters, but apparently makes sensing monsters less likely to guess your position when you&amp;#039;re close (within radius 2) of them.&lt;br /&gt;
* Slightly decreased stabbing chance.&lt;br /&gt;
* An effect on beam targeting fuzz.&lt;br /&gt;
* Note that friendly [[summon]]s with sense invisible can&amp;#039;t actually detect invisible monsters.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.16]], sense invisible was removed and replaced with [[see invisible]] and [[blind]]ness immunity.&lt;br /&gt;
&lt;br /&gt;
[[Category:Sense invisible]]&lt;br /&gt;
[[Category:Monster attributes]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>