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	<title>Sap Magic - Revision history</title>
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	<updated>2026-08-03T05:28:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.dungeoncrawlchili.org/index.php?title=Sap_Magic&amp;diff=826&amp;oldid=prev</id>
		<title>Maintenance script: Importing CrawlWiki content</title>
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		<updated>2026-06-16T09:09:05Z</updated>

		<summary type="html">&lt;p&gt;Importing CrawlWiki content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version031}}&lt;br /&gt;
{{monster spell info}}&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Sap Magic&amp;#039;&amp;#039;&amp;#039; is a monsters-only spell. Against players, it inflicts the {{Yellow|Sap}} status for 20-30 turns.&amp;lt;ref&amp;gt;{{source ref|0.31.0|beam.cc|3660}}&amp;lt;/ref&amp;gt; When you have this status, successfully casting any spell gives you the {{Red|-Cast}} status for 3-5 turns.&amp;lt;ref&amp;gt;{{source ref|0.31.0|spl-cast.cc|1018}}&amp;lt;/ref&amp;gt; Getting hit by Sap Magic multiple times will extend its duration (max. 50 turns). You can cure both Sap and -Cast with a [[potion of cancellation]].&lt;br /&gt;
&lt;br /&gt;
Monsters with [[Spell slot flags#Wizard flag|wizardly]] spells can be affected by Sap Magic too. They receive an [[antimagic]] penalty, which could make them falter when they try to cast spells.&lt;br /&gt;
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{{monsters with spell}}&lt;br /&gt;
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==Strategy==&lt;br /&gt;
&lt;br /&gt;
Being in Sap status essentially means that you will be in a cycle of only being able to cast one spell every ~4 turns, until that status times out or you use a potion of cancellation. Thus, if you are primarily a spellcaster:&lt;br /&gt;
*Make that one, periodic spell count. If you kill or escape from all [[demonspawn warmonger]]s in [[LOS]], use a potion of cancellation.&lt;br /&gt;
*If you can&amp;#039;t do that, have a robust plan to escape from pursuing enemies until the status wears off.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Prior to [[0.28]], the Sap status had a 50% chance to increase your spell failure penalty each time when you cast a spell. There were three levels:&lt;br /&gt;
**{{Yellow|-Wiz}}: spell failure rate increased by 12%;&lt;br /&gt;
**{{LightRed|-Wiz}}: spell failure rate increased by 24%;&lt;br /&gt;
**{{Red|-Wiz}}: spell failure rate increased by 36%.&lt;br /&gt;
**Also, the spell had a 30% chance to have no effect when cast, despite being otherwise irresistible.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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